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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cruise
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Commit message (
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Author
2008-02-02
Converted the remaining engines to use MetaEngine
Jordi Vilalta Prat
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2007-12-27
Muting the compiler (Sorry again, yaz0r :P)
Sven Hesse
2007-12-27
Nearly working pathfinder
Vincent Hamm
2007-12-27
Early pathfinding
Vincent Hamm
2007-12-25
Added FIXME regarding fopen usage
Max Horn
2007-12-25
Muting the compiler :P
Sven Hesse
2007-12-25
Fix input
Vincent Hamm
2007-12-25
Fix palette issues
Vincent Hamm
2007-12-25
Fix title screen regression
Vincent Hamm
2007-12-25
Fix blinking character
Vincent Hamm
2007-12-25
Bunch of gfx fix
Vincent Hamm
2007-12-25
Fix cell sorting
Vincent Hamm
2007-12-24
Fix background save/restore
Vincent Hamm
2007-12-24
Fix save/loading
Vincent Hamm
2007-12-24
Fix sprite mode 5
Vincent Hamm
2007-12-24
-Fade in/fade out
Vincent Hamm
2007-12-20
Fix palette manipulation code
Vincent Hamm
2007-12-20
Fixed compiler warning, and a potential (but very unlikely) out-of-bounds read.
Torbjörn Andersson
2007-12-20
Fix title screen line drawing code
Vincent Hamm
2007-12-20
Fix compiler warnings
Max Horn
2007-12-20
Multiple fix/cleanup
Vincent Hamm
2007-12-18
Fix loading savegame from original interpreter
Vincent Hamm
2007-12-17
Fix dangling pointer
Vincent Hamm
2007-12-17
Fix glitchy cell sorting
Vincent Hamm
2007-12-12
simplify gfxModuleData_field_60, sync with cine code
Gregory Montoir
2007-12-11
Changed some swaps to use the template SWAP
Filippos Karapetis
2007-11-11
Silencing some warnings
Max Horn
2007-11-11
Menu display fix
Vincent Hamm
2007-11-11
Implement dialogues
Vincent Hamm
2007-11-10
Fix relocation of objects relations
Vincent Hamm
2007-11-10
Muting the compiler :P
Sven Hesse
2007-11-10
Fix boggus object state
Vincent Hamm
2007-11-10
Muting the compiler :P
Sven Hesse
2007-11-10
-Cleanup strings
Vincent Hamm
2007-11-08
Cleanup load savegame from original interpreter
Vincent Hamm
2007-11-05
Muting the compiler :P
Sven Hesse
2007-11-05
Fix some 256color version issues
Vincent Hamm
2007-11-05
Implement polygon and sprite masking
Vincent Hamm
2007-11-04
Muting the compiler
Sven Hesse
2007-11-04
Some code formating fixes
Sven Hesse
2007-11-04
Some more script functions
Vincent Hamm
2007-11-04
Fix a few script issues
Vincent Hamm
2007-11-04
Click on polygon detection
Vincent Hamm
2007-11-03
More polygon fix (nearly pixel perfect...)
Vincent Hamm
2007-11-03
Fix build
Vincent Hamm
2007-11-03
More polygon fix
Vincent Hamm
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-11-03
Unleashing the polygon virus! (I.e. fixing a compiler warning and a, what I t...
Sven Hesse
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