Age | Commit message (Expand) | Author |
2009-09-26 | Dirty rects fix for pixels remaining on screen changes | Paul Gilbert |
2009-09-24 | Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an... | Filippos Karapetis |
2009-09-24 | Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent war... | Filippos Karapetis |
2009-09-24 | Changed createResFileEntry() to error out again | Filippos Karapetis |
2009-09-24 | Fixed some more warnings about unreachable code | Filippos Karapetis |
2009-09-24 | CRUISE: Fixed some warnings about unreachable code | Filippos Karapetis |
2009-09-23 | Removed redundant offset from dirty rect calculation logic | Paul Gilbert |
2009-09-14 | Add preliminary support for German Amiga version. | Johannes Schickel |
2009-09-11 | Added an experimental screen transition dirty rect calculation code which sho... | Paul Gilbert |
2009-09-11 | Bugfix for the boundaries of changing objects used for dirty rect calculations | Paul Gilbert |
2009-08-24 | Bugfix for freeze when the in-game Pause 'P' key is used | Paul Gilbert |
2009-08-24 | Added code to launch the GMM save/load dialogues from the in-game Player menu... | Paul Gilbert |
2009-08-17 | Switched event loop while/do to do/while, to ensure event handling occurs eve... | Paul Gilbert |
2009-08-16 | Added detection entry for the UK 16 colour version | Paul Gilbert |
2009-08-15 | Added const qualifiers to static data. | Johannes Schickel |
2009-08-15 | Added Dirty Rect handling functionality | Paul Gilbert |
2009-08-09 | Removed redundant code related to Midi handling | Paul Gilbert |
2009-08-09 | Slight adjustment to Spanish font lookup table, based on mac_es's description... | Paul Gilbert |
2009-08-03 | Bugfix to correctly reset the music tempo when loading a savegame | Paul Gilbert |
2009-07-31 | Fix bug with the event loop that was discarding pending events rather than le... | Paul Gilbert |
2009-07-30 | Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain | Max Horn |
2009-07-30 | Added the character lookup table for the Spanish font | Paul Gilbert |
2009-07-26 | fix/workaround for cruise crash on OSX | Joost Peters |
2009-07-26 | Added a debug line to allow tracking of script execution | Paul Gilbert |
2009-07-26 | Bugfix for mouse button clicks getting counted multiple times | Paul Gilbert |
2009-07-26 | Added a delay to the in-game menu loop to prevent 100% CPU usage | Paul Gilbert |
2009-07-25 | use READ_UINT16 macro | Joost Peters |
2009-07-25 | fix another aligned write | Joost Peters |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-25 | fix unaligned writes | Joost Peters |
2009-07-18 | Minor tweak to prevent mouse clicks that close a user wait message also being... | Paul Gilbert |
2009-07-17 | Added an explicit break out of the event processing loop for mouse buttons an... | Paul Gilbert |
2009-07-14 | Bugfix to cursor updates - it previously required that both X and Y positions... | Paul Gilbert |
2009-07-14 | Bugfix for player being able to walk through some objects against room walls | Paul Gilbert |
2009-07-12 | Added support for sub-relation message types - this fixes trying to attach th... | Paul Gilbert |
2009-07-11 | Added initialisation of paging screens when the game starts | Paul Gilbert |
2009-07-11 | Active background screens are now properly freed when the game exits | Paul Gilbert |
2009-07-11 | Bugfix to show the mouse cursor when restarting the game after returning to l... | Paul Gilbert |
2009-07-07 | Removed the shooting workaround delay - the overlay number can vary, so it is... | Paul Gilbert |
2009-07-07 | Fix to the return values of the Op_GetMouseButton library function now allows... | Paul Gilbert |
2009-07-07 | Added workaround to briefly pause when displaying the first message of the sh... | Paul Gilbert |
2009-07-07 | Bugfix so that user delays work correctly | Paul Gilbert |
2009-07-07 | Bugfix so the game speed will correctly change after showing the credits when... | Paul Gilbert |
2009-07-06 | Removed all the current special cases coding for user (mouse press) waiting, ... | Paul Gilbert |
2009-07-06 | Bugfix for node enabling/disabling, which was previously allowing the player ... | Paul Gilbert |
2009-07-05 | Bugfix for word-wrapping of text, which sometimes failed for strings with spe... | Paul Gilbert |
2009-07-03 | Bugfix for displaying text messages when an auto tracking (cut-scene) changes... | Paul Gilbert |
2009-07-03 | Bugfix for loading savegames where the active resource file database isn't co... | Paul Gilbert |
2009-07-01 | - Added GCC_PRINTF attribute to several funcs where it makes sense | Max Horn |
2009-06-30 | Made the music/sfx volume settings actually affect the in-game music/sfx volume | Paul Gilbert |