Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-01 | CRYOMNI3D: Implement (final) level 7 | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Fix objects order to keep savegame compat | Le Philousophe | |
That's easier to debug | |||
2019-06-01 | CRYOMNI3D: Save some space | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Implement countdown | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Implement level 6 | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Number objects to help mangling of saves | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Implement level 5 | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Remove almost dumb images | Le Philousophe | |
There is no such thing, an image is either handled by template or by its specific handler and in this case we don't store its name in the array | |||
2019-06-01 | CRYOMNI3D: Forgot to deselect object after talking to Bontemps | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Fix surface not reloaded after finished with safe | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Avoid LLVM warnings on the logic | Le Philousophe | |
The ifs should always be taken but better be safe | |||
2019-06-01 | CRYOMNI3D: Implement level 4 | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Implement level 3 | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Implement missing objects callbacks | Le Philousophe | |
Two callbacks quite special are still to be implemented | |||
2019-06-01 | CRYOMNI3D: Fix some comments and order of callback | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Deselect object when removing from inventory | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Fix file names for Macintosh version | Le Philousophe | |
Add a function to unify extensions handling. That lets us substitute dashes by underscore on PC versions of Versailles and fix dashes for Macintosh. | |||
2019-06-01 | CRYOMNI3D: Implement level 2 | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Make objects functions names more consistent | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Add engine for Versailles 1685 | Le Philousophe | |