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path: root/engines/cryomni3d/versailles
AgeCommit message (Expand)Author
2019-10-19CRYOMNI3D: Fix default cases to raise errorsLe Philousophe
2019-10-17CRYOMNI3D: Fix Missing Default Switch CasesD G Turner
2019-10-13CRYOMNI3D: Add Brazilian language supportLe Philousophe
2019-09-28CRYOMNI3D: Fix fonts used by various versionsLe Philousophe
2019-08-31BUILD/CRYOMNI3D: Reduce the number of bogus GCC warningsLe Philousophe
2019-07-05CRYOMNI3D: Add Spanish version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Move texts at the right placeLe Philousophe
2019-07-05CRYOMNI3D: Add German version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Add internationalization through external DAT fileLe Philousophe
2019-07-05CRYOMNI3D: Load all characters and not only the lettersLe Philousophe
2019-07-05CRYOMNI3D: Remove detection leftover and add flagsLe Philousophe
2019-07-05CRYOMNI3D: Fix loading of game from original menu in-gameLe Philousophe
2019-07-04CRYOMNI3D: Silence more warningsLe Philousophe
2019-06-30JANITORIAL/CRYOMNI3D: Fix warnings in MSVCLe Philousophe
2019-06-30CRYOMNI3D: Silence false positive warnings about uninitialized variablesFilippos Karapetis
2019-06-23CRYOMNI3D: Fix warnings (#1699)Cameron Cawley
2019-06-09CRYOMNI3D: Fix various memory errorsLe Philousophe
2019-06-08CRYOMNI3D: Implement load/save in-game with GMMLe Philousophe
2019-06-08CRYOMNI3D: Improve compatibility with ScummVM global UILe Philousophe
2019-06-08CRYOMNI3D: Revamp loading and savingLe Philousophe
2019-06-08CRYOMNI3D: Use shouldAbort to prepare GMM in-game loadLe Philousophe
2019-06-08CRYOMNI3D: Use CursorMan instead of using backend directlyLe Philousophe
2019-06-01CRYOMNI3D: Fix places documentationLe Philousophe
2019-06-01CRYOMNI3D: Fix search path of filesLe Philousophe
2019-06-01CRYOMNI3D: Put delayMillis out of pollEventsLe Philousophe
2019-06-01CRYOMNI3D: Fix constants namesLe Philousophe
2019-06-01CRYOMNI3D: Make ignored reads explicitLe Philousophe
2019-06-01CRYOMNI3D: Add a comment to clarifyLe Philousophe
2019-06-01CRYOMNI3D: Convert short to int16Le Philousophe
2019-06-01CRYOMNI3D: Fix abort constants namesLe Philousophe
2019-06-01CRYOMNI3D: Move break to be clear it's not a fall throughLe Philousophe
2019-06-01CRYOMNI3D: Rename unsigned int to uintLe Philousophe
2019-06-01CRYOMNI3D: Make sure toolbar is displayed on colored screenLe Philousophe
2019-06-01CRYOMNI3D: Fix cursor shown too soon in transitionsLe Philousophe
2019-06-01CRYOMNI3D: Remove outdated TODOsLe Philousophe
2019-06-01CRYOMNI3D: Implement (final) level 7Le Philousophe
2019-06-01CRYOMNI3D: Fix objects order to keep savegame compatLe Philousophe
2019-06-01CRYOMNI3D: Save some spaceLe Philousophe
2019-06-01CRYOMNI3D: Implement countdownLe Philousophe
2019-06-01CRYOMNI3D: Implement level 6Le Philousophe
2019-06-01CRYOMNI3D: Fix incorrect dialog showsLe Philousophe
2019-06-01CRYOMNI3D: Don't skip videos (debug leftover)Le Philousophe
2019-06-01CRYOMNI3D: Number objects to help mangling of savesLe Philousophe
2019-06-01CRYOMNI3D: Don't abort when there is no transition definedLe Philousophe
2019-06-01CRYOMNI3D: Fix errors in stringsLe Philousophe
2019-06-01CRYOMNI3D: Implement level 5Le Philousophe
2019-06-01CRYOMNI3D: Remove almost dumb imagesLe Philousophe
2019-06-01CRYOMNI3D: Forgot to deselect object after talking to BontempsLe Philousophe
2019-06-01CRYOMNI3D: Fix surface not reloaded after finished with safeLe Philousophe
2019-06-01CRYOMNI3D: Save savegames list offset in settingsLe Philousophe