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2019-06-01CRYOMNI3D: Add a function to deselect objectLe Philousophe
In original Versailles game, there is such a function used to determine if an object has just been deselected. We don't need it in this engine for now but who knows that will may come handy.
2019-06-01CRYOMNI3D: Let user type spaces in save namesLe Philousophe
2019-06-01CRYOMNI3D: Apply sound settings at startupLe Philousophe
2019-06-01CRYOMNI3D: Fix appending of files extensionsLe Philousophe
We clear the previous extension and even if there is none, we must append the new one
2019-06-01CRYOMNI3D: Fix cursor shown in transitionsLe Philousophe
2019-06-01CRYOMNI3D: Fix cursor not shown in some eventsLe Philousophe
2019-06-01CRYOMNI3D: Remove long delayMillis as they lower the framerateLe Philousophe
2019-06-01CRYOMNI3D: Fix fonts for MacOS versionLe Philousophe
2019-06-01CRYOMNI3D: Add Macintosh support to VersaillesLe Philousophe
There is still some work to do on fonts to make them match what it's used by the original executable
2019-06-01CRYOMNI3D: Remove DATAS_V folder level for searching filesLe Philousophe
It's useless and Macintosh has a DATAV_HD folder which PC hasn't. So let's put all folders directly at root with the Versailles program
2019-06-01CRYOMNI3D: Fix type of return to match prototypeLe Philousophe
2019-06-01CRYOMNI3D: Fix struct declarationsLe Philousophe
2019-06-01CRYOMNI3D: remove debug define which skipped videosLe Philousophe
2019-06-01CRYOMNI3D: Fix use after free when playing dialogLe Philousophe
2019-06-01CRYOMNI3D: Fix compilation error with -std=c++11Le Philousophe
Comparison of non-pointer with nullptr was from a bad copy-paste
2019-06-01CRYOMNI3D: Add engine for Versailles 1685Le Philousophe