Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-16 | CRYOMNI3D: Don't try to load RENVSBG.HLZ if it doesn't exist | Le Philousophe | |
2019-11-16 | CRYOMNI3D: Fix loading links with German Windows version | Le Philousophe | |
2019-11-16 | CRYOMNI3D: Rewrite path handling to be more agnostic to installation | Le Philousophe | |
That simplifies fallback detection too | |||
2019-11-03 | ENGINES: Stop using 'single id' | Bastien Bouclet | |
2019-11-03 | ENGINES: Add an engine ID to all the engines | Bastien Bouclet | |
2019-10-19 | CRYOMNI3D: Fix default cases to raise errors | Le Philousophe | |
2019-10-17 | CRYOMNI3D: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-10-13 | CRYOMNI3D: Add Brazilian language support | Le Philousophe | |
2019-10-13 | CRYOMNI3D: More precise support for Versailles French DVD | Le Philousophe | |
Old font set should work too as files are present | |||
2019-10-12 | CRYOMNI3D: Fix audio setting for Versailles French DVD | Le Philousophe | |
2019-10-04 | CRYOMNI3D: Remove ADGF_TESTING flag | Eugene Sandulenko | |
2019-10-03 | CRYOMNI3D: Fix typo | Le Philousophe | |
2019-10-03 | CRYOMNI3D: Add detections entries for Versailles DVD | Le Philousophe | |
2019-09-28 | CRYOMNI3D: Fix fonts used by various versions | Le Philousophe | |
Italian versions of the game use a different set of fonts than others. Until now, 4 sets have been found. | |||
2019-08-31 | BUILD/CRYOMNI3D: Reduce the number of bogus GCC warnings | Le Philousophe | |
As the warning is emitted on parsing the class constructor, just move it out of the class definition. | |||
2019-08-28 | CRYOMNI3D: Improve fallback detection to detect game flags | Le Philousophe | |
2019-08-26 | CRYOMNI3D: Move CryOmni3DMetaEngine in CryOmni3D namespace | Le Philousophe | |
2019-08-15 | CRYOMNI3D: Fix Spanish compressed file size | Le Philousophe | |
That was reported in forums and it's due to bad copy-paste | |||
2019-08-14 | CRYOMNI3D: Add detection for English DOS/Windows CD | Thierry Crozat | |
This was reported by scoriae on the forum. | |||
2019-08-09 | GRAPHICS: Add a version of CursorManager::replaceCursor that accepts a ↵ | Cameron Cawley | |
Graphics::Cursor | |||
2019-08-05 | CRYOMNI3D: Add detection for French DOS version from ticket #11035 | Thierry Crozat | |
2019-07-11 | CRYOMNI3D: Mark Versailles 1685 as testing | Le Philousophe | |
2019-07-05 | CRYOMNI3D: Fix Travis warning about comma at the end of list | Le Philousophe | |
2019-07-05 | CRYOMNI3D: Fix style | Le Philousophe | |
2019-07-05 | CRYOMNI3D: Add Spanish version of Versailles | Le Philousophe | |
2019-07-05 | CRYOMNI3D: Move texts at the right place | Le Philousophe | |
With different languages text should be placed to fit on the screen | |||
2019-07-05 | CRYOMNI3D: Add German version of Versailles | Le Philousophe | |
2019-07-05 | CRYOMNI3D: Add a timeout for displayHLZ | Le Philousophe | |
2019-07-05 | CRYOMNI3D: Add Italian version of Versailles | Le Philousophe | |
2019-07-05 | CRYOMNI3D: Add English version of Versailles | Le Philousophe | |
2019-07-05 | CRYOMNI3D: Add internationalization through external DAT file | Le Philousophe | |
2019-07-05 | CRYOMNI3D: Load all characters and not only the letters | Le Philousophe | |
That will be useful for i18n. Let's suppose all the versions have all the characters. | |||
2019-07-05 | CRYOMNI3D: Remove detection leftover and add flags | Le Philousophe | |
That will let us adapt from different packaging across Versailles editions. | |||
2019-07-05 | CRYOMNI3D: Fix loading of game from original menu in-game | Le Philousophe | |
2019-07-04 | CRYOMNI3D: Silence more warnings | Le Philousophe | |
2019-06-30 | JANITORIAL/CRYOMNI3D: Fix warnings in MSVC | Le Philousophe | |
Most of them were due to setting -1 to unsigned values Else it was bogus unintialized values | |||
2019-06-30 | CRYOMNI3D: Silence false positive warnings about uninitialized variables | Filippos Karapetis | |
2019-06-23 | CRYOMNI3D: Fix warnings (#1699) | Cameron Cawley | |
2019-06-09 | CRYOMNI3D: Fix various memory errors | Le Philousophe | |
2019-06-08 | CRYOMNI3D: Implement load/save in-game with GMM | Le Philousophe | |
2019-06-08 | CRYOMNI3D: Improve compatibility with ScummVM global UI | Le Philousophe | |
2019-06-08 | CRYOMNI3D: Revamp loading and saving | Le Philousophe | |
Add support to manage saves from startup screen | |||
2019-06-08 | CRYOMNI3D: Use shouldAbort to prepare GMM in-game load | Le Philousophe | |
2019-06-08 | CRYOMNI3D: Use CursorMan instead of using backend directly | Le Philousophe | |
This avoids bugs when GMM is displayed. It uses GMM like all dialogs in ScummVM and without CursorMan our cursor get erased when GMM is closed. | |||
2019-06-01 | CRYOMNI3D: Fix places documentation | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Fix missed clicks when occuring beteen two pollEvent | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Handle cursor moves during fading | Le Philousophe | |
2019-06-01 | CRYOMNI3D: Fix search path of files | Le Philousophe | |
Without that, when images are reused from one level to another, they are not found. For example in level 2 when displaying images in The Bassano Antechamber. | |||
2019-06-01 | CRYOMNI3D: Put delayMillis out of pollEvents | Le Philousophe | |
This let's improve reaction times | |||
2019-06-01 | CRYOMNI3D: Fix constants names | Le Philousophe | |