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path: root/engines/director/director.cpp
AgeCommit message (Expand)Author
2016-08-03DIRECTOR: Add initial sound playback supportDmitry Iskrich
2016-08-03DIRECTOR: Refactor in accordance with Director Loop, generate main lingo eventsDmitry Iskrich
2016-08-03DIRECTOR: Added stub for Lingo interpreterEugene Sandulenko
2016-08-03DIRECTOR: Move score loading resource to constructorDmitry Iskrich
2016-08-03DIRECTOR: Remove extra movie archive openDmitry Iskrich
2016-08-03DIRECTOR: Load cast data and movie configIskrich
2016-08-03DIRECTOR: Play score, display DIB spritesIskrich
2016-08-03DIRECTOR: Add score data loaderIskrich
2016-08-03DIRECTOR: Fix image loading, moved displaying to the engineEugene Sandulenko
2016-08-03DIRECTOR: Display test bitmap resourceIskrich
2016-08-03DIRECTOR: Refactoring palette loadingIskrich
2016-08-03DIRECTOR: Add bookshelf exampleIskrich
2016-08-03DIRECTOR: Add initial for support DIB resourceIskrich
2016-08-03DIRECTOR: Fix version in error message.Joseph Davies
2016-08-03DIRECTOR: Fix RIFX support to actually be usefulMatthew Hoops
2016-08-03DIRECTOR: Add detection for jman JapaneseMatthew Hoops
2016-08-03DIRECTOR: Add parsing support for v7Matthew Hoops
2016-08-03DIRECTOR: Add v5 Mac data fork parsingMatthew Hoops
2016-08-03DIRECTOR: Mac v3 games just use the resource fork of the executable to startMatthew Hoops
2016-08-03DIRECTOR: Parse the RIFX from v4 Mac versionsMatthew Hoops
2016-08-03DIRECTOR: Fix some v3 exe fieldsMatthew Hoops
2016-08-03DIRECTOR: Parse the main MMM file in v3 Windows gamesMatthew Hoops
2016-08-03DIRECTOR: Add basic v3-5 exe parsingMatthew Hoops
2016-08-03DIRECTOR: Add engine skeletonMatthew Hoops