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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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events.cpp
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Author
2019-12-29
DIRECTOR: Track when mouse is down
Eugene Sandulenko
2019-12-24
DIRECTOR: Improve debug output
Eugene Sandulenko
2019-12-24
DIRECTOR: Finish work on reducing header dependency
Eugene Sandulenko
2019-12-11
DIRECTOR: Plug MacWindowManager in
Eugene Sandulenko
2019-12-01
DIRECTOR: Fix movie framerate
Eugene Sandulenko
2017-07-05
DIRECTOR: Handle kEventIdle with 1-ary processEvent
Tobia Tesan
2017-07-05
DIRECTOR: Handle keyDown in 1-ary processEvent
Tobia Tesan
Might change semantics by calling the standard chain for input events. That is what the D4 docs suggest anyway.
2017-07-05
DIRECTOR: Move kEventMouseUp/Down handling to processInputEvent
Tobia Tesan
2017-04-04
DIRECTOR: Initial work to load D5 assets.
stevenhoefel
2017-03-21
DIRECTOR: Added sanity check to event processor
Eugene Sandulenko
2017-03-20
DIRECTOR: Fix event processing for generic events
Eugene Sandulenko
2017-03-18
DIRECTOR: Fix warning
Eugene Sandulenko
2017-03-18
DIRECTOR: Additional debug output for event processing
Eugene Sandulenko
2017-03-15
DIRECTOR: Improvements to the event sequence
Eugene Sandulenko
2017-03-14
DIRECTOR: Execute immediate scripts on frame load
Eugene Sandulenko
2017-03-13
DIRECTOR: Refactor events processor
Eugene Sandulenko
2017-03-13
DIRECTOR: Initial work on sprite dragging
Eugene Sandulenko
2017-03-13
DIRECTOR: Lingo: Implement b_moveableSprite()
Eugene Sandulenko
2017-03-12
DIRECTOR: pre-load cast members.
stevenhoefel
2017-03-10
DIRECTOR: Fixed global even handlers calling
Eugene Sandulenko
Handlers defined via 'when ...', should stay at global level
2017-03-09
DIRECTOR: Moved event processor to events.cpp
Eugene Sandulenko