index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
director
/
frame.cpp
Age
Commit message (
Expand
)
Author
2017-03-09
DIRECTOR: Moved event processor to events.cpp
Eugene Sandulenko
2017-03-03
DIRECTOR: Correctly return TextCast rectangle for D2/3.
stevenhoefel
2017-02-28
DIRECTOR: Fix warning and code formatting
Eugene Sandulenko
2017-02-28
DIRECTOR: Capture Mouse Down Sprite and highlight respective items.
stevenhoefel
2017-02-26
DIRECTOR: Fix rendering of shapes of type 16
Eugene Sandulenko
2017-02-26
DIRECTOR: More debug output on image rendering
Eugene Sandulenko
2017-02-25
DIRECTOR: Move utility functions to util.cpp
Eugene Sandulenko
2017-02-22
DIRECTOR: Added sanity check when drawing text
Eugene Sandulenko
2017-02-14
DIRECTOR: Hid noisy debug output
Eugene Sandulenko
2017-02-13
DIRECTOR: Turn assert into a warning when sprite cast is missing
Eugene Sandulenko
2017-02-11
JANITORIAL: Formatting fixes
Eugene Sandulenko
2017-02-09
DIRECTOR: Made DirectorEngine::_currentScore private
Eugene Sandulenko
2017-02-07
JANITORIAL: Formatting fixes
Eugene Sandulenko
2017-02-07
DIRECTOR: More font alignment and spacing on buttons. Go to frame 0 if no lab...
stevenhoefel
2017-02-06
DIRECTOR: Use Text rect for buttons. Adjust sizing appropriately.
stevenhoefel
2017-02-04
DIRECTOR: Removed text cast width hack. It is incorrect.
Eugene Sandulenko
2017-02-04
DIRECTOR: Added workaround for Text Cast width
Eugene Sandulenko
2017-02-01
GRAPHICS: Add more debug output to MacText
Eugene Sandulenko
2017-01-29
GRAPHICS: Pass MacWindowManager to MacText constructor
Eugene Sandulenko
2017-01-29
DIRECTOR: Pass font formatting info to MacText
Eugene Sandulenko
2017-01-28
DIRECTOR: Added more debug output to text display
Eugene Sandulenko
2017-01-27
DIRECTOR: Register and use additional fonts
Eugene Sandulenko
2017-01-27
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2017-01-18
DIRECTOR: Fix Compiler Warning.
D G Turner
2017-01-17
DIRECTOR: Refactor Text Rendering. Use alignment of MacText. Render to tempor...
stevenhoefel
2017-01-16
DIRECTOR: Fix Unused Variable Compiler Warning.
D G Turner
2017-01-16
DIRECTOR: Rewind shared cast memorystream before trying to load the data.
stevenhoefel
2017-01-16
DIRECTOR: Added debug output for Shared Cast images
Eugene Sandulenko
2017-01-16
DIRECTOR: Correctly parse STXT runs to determine formatting.
stevenhoefel
2017-01-15
DIRECTOR: Utilise MacText class to provide Text Wrapping.
stevenhoefel
2017-01-14
DIRECTOR: Load fonts by name if exists from map.
stevenhoefel
2017-01-14
DIRECTOR: D3 font style, size and alignment.
stevenhoefel
2017-01-13
DIRECTOR: Style fixes plus 1/8bpp corrections.
stevenhoefel
2017-01-13
DIRECTOR: D4 image loading based on BPP.
stevenhoefel
2017-01-13
DIRECTOR: Fix variable shadowing and array declarations.
stevenhoefel
2017-01-13
DIRECTOR: Implement Shape Patterns and Borders for D3.
stevenhoefel
2017-01-12
DIRECTOR: Use shared cast member data when rendering shared cast item.
stevenhoefel
2017-01-12
DIRECTOR: Fix Further Compiler Warnings.
D G Turner
2017-01-12
DIRECTOR: D3 frame/sprite scripts. Categorise scripts into groups.
stevenhoefel
2017-01-12
DIRECTOR: Hooks for both cast member and cast frame events.
stevenhoefel
2017-01-11
DIRECTOR: Fix warnings
Eugene Sandulenko
2017-01-11
DIRECTOR: Further work on TextCast and Button alignment.
stevenhoefel
2017-01-11
DIRECTOR: Round rectangles for Buttons. Improved TextCast alignment.
stevenhoefel
2017-01-10
DIRECTOR: Load Shared Cast Bitmaps (anchor point is incorrect).
stevenhoefel
2017-01-09
DIRECTOR: D4 Image Decoding, Buttons, Text, Shapes.
stevenhoefel
2016-11-15
DIRECTOR: FUrther work on cast loading in D4
Eugene Sandulenko
2016-11-13
DIRECTOR: More work on Cast loading in D4
Eugene Sandulenko
2016-11-08
DIRECTOR: Split out cast-related classes into separate file
Eugene Sandulenko
2016-10-29
DIRECTOR: Fix D4+ score reading
Eugene Sandulenko
2016-10-29
DIRECTOR: Rework Channel data parsing
Eugene Sandulenko
[next]