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path: root/engines/director/frame.cpp
AgeCommit message (Expand)Author
2017-02-22DIRECTOR: Added sanity check when drawing textEugene Sandulenko
2017-02-14DIRECTOR: Hid noisy debug outputEugene Sandulenko
2017-02-13DIRECTOR: Turn assert into a warning when sprite cast is missingEugene Sandulenko
2017-02-11JANITORIAL: Formatting fixesEugene Sandulenko
2017-02-09DIRECTOR: Made DirectorEngine::_currentScore privateEugene Sandulenko
2017-02-07JANITORIAL: Formatting fixesEugene Sandulenko
2017-02-07DIRECTOR: More font alignment and spacing on buttons. Go to frame 0 if no lab...stevenhoefel
2017-02-06DIRECTOR: Use Text rect for buttons. Adjust sizing appropriately.stevenhoefel
2017-02-04DIRECTOR: Removed text cast width hack. It is incorrect.Eugene Sandulenko
2017-02-04DIRECTOR: Added workaround for Text Cast widthEugene Sandulenko
2017-02-01GRAPHICS: Add more debug output to MacTextEugene Sandulenko
2017-01-29GRAPHICS: Pass MacWindowManager to MacText constructorEugene Sandulenko
2017-01-29DIRECTOR: Pass font formatting info to MacTextEugene Sandulenko
2017-01-28DIRECTOR: Added more debug output to text displayEugene Sandulenko
2017-01-27DIRECTOR: Register and use additional fontsEugene Sandulenko
2017-01-27JANITORIAL: Whitespace fixesEugene Sandulenko
2017-01-18DIRECTOR: Fix Compiler Warning.D G Turner
2017-01-17DIRECTOR: Refactor Text Rendering. Use alignment of MacText. Render to tempor...stevenhoefel
2017-01-16DIRECTOR: Fix Unused Variable Compiler Warning.D G Turner
2017-01-16DIRECTOR: Rewind shared cast memorystream before trying to load the data.stevenhoefel
2017-01-16DIRECTOR: Added debug output for Shared Cast imagesEugene Sandulenko
2017-01-16DIRECTOR: Correctly parse STXT runs to determine formatting.stevenhoefel
2017-01-15DIRECTOR: Utilise MacText class to provide Text Wrapping.stevenhoefel
2017-01-14DIRECTOR: Load fonts by name if exists from map.stevenhoefel
2017-01-14DIRECTOR: D3 font style, size and alignment.stevenhoefel
2017-01-13DIRECTOR: Style fixes plus 1/8bpp corrections.stevenhoefel
2017-01-13DIRECTOR: D4 image loading based on BPP.stevenhoefel
2017-01-13DIRECTOR: Fix variable shadowing and array declarations.stevenhoefel
2017-01-13DIRECTOR: Implement Shape Patterns and Borders for D3.stevenhoefel
2017-01-12DIRECTOR: Use shared cast member data when rendering shared cast item.stevenhoefel
2017-01-12DIRECTOR: Fix Further Compiler Warnings.D G Turner
2017-01-12DIRECTOR: D3 frame/sprite scripts. Categorise scripts into groups.stevenhoefel
2017-01-12DIRECTOR: Hooks for both cast member and cast frame events.stevenhoefel
2017-01-11DIRECTOR: Fix warningsEugene Sandulenko
2017-01-11DIRECTOR: Further work on TextCast and Button alignment.stevenhoefel
2017-01-11DIRECTOR: Round rectangles for Buttons. Improved TextCast alignment.stevenhoefel
2017-01-10DIRECTOR: Load Shared Cast Bitmaps (anchor point is incorrect).stevenhoefel
2017-01-09DIRECTOR: D4 Image Decoding, Buttons, Text, Shapes.stevenhoefel
2016-11-15DIRECTOR: FUrther work on cast loading in D4Eugene Sandulenko
2016-11-13DIRECTOR: More work on Cast loading in D4Eugene Sandulenko
2016-11-08DIRECTOR: Split out cast-related classes into separate fileEugene Sandulenko
2016-10-29DIRECTOR: Fix D4+ score readingEugene Sandulenko
2016-10-29DIRECTOR: Rework Channel data parsingEugene Sandulenko
2016-10-29DIRECTOR: Added more debug output to cast readingEugene Sandulenko
2016-10-26DIRECTOR: Renamed resource/archive files to better reflect realityEugene Sandulenko
2016-10-18DIRECTOR: Further work on text cast loading and renderingEugene Sandulenko
2016-10-18DIRECTOR: Added debug chanel for text renderingEugene Sandulenko
2016-10-06GRAPHICS: Move font-related MacGUI code to MacFontManagerEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-09-01DIRECTOR: Lingo: Implemented 'the colorQD' and 'the colorDepth' entitiesEugene Sandulenko