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path: root/engines/director/frame.cpp
AgeCommit message (Expand)Author
2019-11-24DIRECTOR: Rename Cast class variables to follow our naming conventionsEugene Sandulenko
2019-11-24DIRECTOR: More debug output to cast renderingEugene Sandulenko
2019-11-24DIRECTOR: Properly initialize cached textEugene Sandulenko
2019-11-24DIRECTOR: Sanity check for button drawingEugene Sandulenko
2019-11-17DIRECTOR: Fix formattingScott Percival
2019-11-17DIRECTOR: treat drawRect bounding box params as signedScott Percival
2019-10-17DIRECTOR: Fix Missing Default Switch CasesD G Turner
2018-12-23GRAPHICS: MACGUI: Make use of Common::String::format (#1454)Cameron Cawley
2018-07-12GRAPHICS: MACGUI: Do not use hardcoded colorsEugene Sandulenko
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2017-09-14DIRECTOR: Initial work for D5 RTE Cast Member loading.stevenhoefel
2017-07-05DIRECTOR: Move executeImmediateScripts to lingo.cppTobia Tesan
2017-05-02DIRECTOR: Use CachedMacText for renderingTobia Tesan
2017-05-02DIRECTOR: Remove now-useless textId parameter from renderButtonTobia Tesan
2017-05-02DIRECTOR: Use text from textCastsTobia Tesan
2017-05-02GRAPHICS: Pass interlinear as constructor argument to MacTextTobia Tesan
2017-05-02DIRECTOR: Use preloaded Stxt for renderingTobia Tesan
2017-04-30DIRECTOR: clean up renderText: separate reading & actual renderingTobia Tesan
2017-04-30DIRECTOR: remove redundant/ineffective assignments to widthTobia Tesan
2017-04-30DIRECTOR: clean up renderText: move warning block downTobia Tesan
2017-04-30DIRECTOR: consolidate font, width instructions in renderTextTobia Tesan
2017-04-30GRAPHICS: Delete MacFont in MacTextTobia Tesan
2017-04-30GRAPHICS: Use MacFont in lieu of Graphics::Font in MacTextTobia Tesan
2017-04-06DIRECTOR: Further work loading assets from D5 Movies.stevenhoefel
2017-04-03DIRECTOR: Use button cast when rendering button text.stevenhoefel
2017-04-03DIRECTOR: Pre-load Button child text members.stevenhoefel
2017-03-17DIRECTOR: More debug output for frame loadingEugene Sandulenko
2017-03-14DIRECTOR: Execute immediate scripts on frame loadEugene Sandulenko
2017-03-12DIRECTOR: Lingo: Fix b_rollOver() implementationEugene Sandulenko
2017-03-12DIRECTOR: pre-load cast members.stevenhoefel
2017-03-09DIRECTOR: Moved event processor to events.cppEugene Sandulenko
2017-03-03DIRECTOR: Correctly return TextCast rectangle for D2/3.stevenhoefel
2017-02-28DIRECTOR: Fix warning and code formattingEugene Sandulenko
2017-02-28DIRECTOR: Capture Mouse Down Sprite and highlight respective items.stevenhoefel
2017-02-26DIRECTOR: Fix rendering of shapes of type 16Eugene Sandulenko
2017-02-26DIRECTOR: More debug output on image renderingEugene Sandulenko
2017-02-25DIRECTOR: Move utility functions to util.cppEugene Sandulenko
2017-02-22DIRECTOR: Added sanity check when drawing textEugene Sandulenko
2017-02-14DIRECTOR: Hid noisy debug outputEugene Sandulenko
2017-02-13DIRECTOR: Turn assert into a warning when sprite cast is missingEugene Sandulenko
2017-02-11JANITORIAL: Formatting fixesEugene Sandulenko
2017-02-09DIRECTOR: Made DirectorEngine::_currentScore privateEugene Sandulenko
2017-02-07JANITORIAL: Formatting fixesEugene Sandulenko
2017-02-07DIRECTOR: More font alignment and spacing on buttons. Go to frame 0 if no lab...stevenhoefel
2017-02-06DIRECTOR: Use Text rect for buttons. Adjust sizing appropriately.stevenhoefel
2017-02-04DIRECTOR: Removed text cast width hack. It is incorrect.Eugene Sandulenko
2017-02-04DIRECTOR: Added workaround for Text Cast widthEugene Sandulenko
2017-02-01GRAPHICS: Add more debug output to MacTextEugene Sandulenko
2017-01-29GRAPHICS: Pass MacWindowManager to MacText constructorEugene Sandulenko
2017-01-29DIRECTOR: Pass font formatting info to MacTextEugene Sandulenko