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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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director
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frame.cpp
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Author
2019-11-24
DIRECTOR: Rename Cast class variables to follow our naming conventions
Eugene Sandulenko
2019-11-24
DIRECTOR: More debug output to cast rendering
Eugene Sandulenko
2019-11-24
DIRECTOR: Properly initialize cached text
Eugene Sandulenko
2019-11-24
DIRECTOR: Sanity check for button drawing
Eugene Sandulenko
2019-11-17
DIRECTOR: Fix formatting
Scott Percival
2019-11-17
DIRECTOR: treat drawRect bounding box params as signed
Scott Percival
2019-10-17
DIRECTOR: Fix Missing Default Switch Cases
D G Turner
2018-12-23
GRAPHICS: MACGUI: Make use of Common::String::format (#1454)
Cameron Cawley
2018-07-12
GRAPHICS: MACGUI: Do not use hardcoded colors
Eugene Sandulenko
2018-05-20
JANITORIAL: Remove trailing whitespace
Adrian Frühwirth
2017-09-14
DIRECTOR: Initial work for D5 RTE Cast Member loading.
stevenhoefel
2017-07-05
DIRECTOR: Move executeImmediateScripts to lingo.cpp
Tobia Tesan
2017-05-02
DIRECTOR: Use CachedMacText for rendering
Tobia Tesan
2017-05-02
DIRECTOR: Remove now-useless textId parameter from renderButton
Tobia Tesan
2017-05-02
DIRECTOR: Use text from textCasts
Tobia Tesan
2017-05-02
GRAPHICS: Pass interlinear as constructor argument to MacText
Tobia Tesan
2017-05-02
DIRECTOR: Use preloaded Stxt for rendering
Tobia Tesan
2017-04-30
DIRECTOR: clean up renderText: separate reading & actual rendering
Tobia Tesan
2017-04-30
DIRECTOR: remove redundant/ineffective assignments to width
Tobia Tesan
2017-04-30
DIRECTOR: clean up renderText: move warning block down
Tobia Tesan
2017-04-30
DIRECTOR: consolidate font, width instructions in renderText
Tobia Tesan
2017-04-30
GRAPHICS: Delete MacFont in MacText
Tobia Tesan
2017-04-30
GRAPHICS: Use MacFont in lieu of Graphics::Font in MacText
Tobia Tesan
2017-04-06
DIRECTOR: Further work loading assets from D5 Movies.
stevenhoefel
2017-04-03
DIRECTOR: Use button cast when rendering button text.
stevenhoefel
2017-04-03
DIRECTOR: Pre-load Button child text members.
stevenhoefel
2017-03-17
DIRECTOR: More debug output for frame loading
Eugene Sandulenko
2017-03-14
DIRECTOR: Execute immediate scripts on frame load
Eugene Sandulenko
2017-03-12
DIRECTOR: Lingo: Fix b_rollOver() implementation
Eugene Sandulenko
2017-03-12
DIRECTOR: pre-load cast members.
stevenhoefel
2017-03-09
DIRECTOR: Moved event processor to events.cpp
Eugene Sandulenko
2017-03-03
DIRECTOR: Correctly return TextCast rectangle for D2/3.
stevenhoefel
2017-02-28
DIRECTOR: Fix warning and code formatting
Eugene Sandulenko
2017-02-28
DIRECTOR: Capture Mouse Down Sprite and highlight respective items.
stevenhoefel
2017-02-26
DIRECTOR: Fix rendering of shapes of type 16
Eugene Sandulenko
2017-02-26
DIRECTOR: More debug output on image rendering
Eugene Sandulenko
2017-02-25
DIRECTOR: Move utility functions to util.cpp
Eugene Sandulenko
2017-02-22
DIRECTOR: Added sanity check when drawing text
Eugene Sandulenko
2017-02-14
DIRECTOR: Hid noisy debug output
Eugene Sandulenko
2017-02-13
DIRECTOR: Turn assert into a warning when sprite cast is missing
Eugene Sandulenko
2017-02-11
JANITORIAL: Formatting fixes
Eugene Sandulenko
2017-02-09
DIRECTOR: Made DirectorEngine::_currentScore private
Eugene Sandulenko
2017-02-07
JANITORIAL: Formatting fixes
Eugene Sandulenko
2017-02-07
DIRECTOR: More font alignment and spacing on buttons. Go to frame 0 if no lab...
stevenhoefel
2017-02-06
DIRECTOR: Use Text rect for buttons. Adjust sizing appropriately.
stevenhoefel
2017-02-04
DIRECTOR: Removed text cast width hack. It is incorrect.
Eugene Sandulenko
2017-02-04
DIRECTOR: Added workaround for Text Cast width
Eugene Sandulenko
2017-02-01
GRAPHICS: Add more debug output to MacText
Eugene Sandulenko
2017-01-29
GRAPHICS: Pass MacWindowManager to MacText constructor
Eugene Sandulenko
2017-01-29
DIRECTOR: Pass font formatting info to MacText
Eugene Sandulenko
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