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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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frame.cpp
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Author
2019-12-25
DIRECTOR: Temporarily revert the ink selection for QuickDraw shapes
Eugene Sandulenko
2019-12-25
DIRECTOR: Added drawing for QuickDraw cast members
Eugene Sandulenko
2019-12-25
DIRECTOR: Correctly use ink information for sprites
Eugene Sandulenko
2019-12-25
DIRECTOR: Simplify palette transformations
Eugene Sandulenko
2019-12-25
DIRECTOR: Added palette transformation routine
Eugene Sandulenko
2019-12-25
DIRECTOR: Use colors for QuickDraw sprites from Channel Info
Eugene Sandulenko
2019-12-25
DIRECTOR: Read color information for shapes
Eugene Sandulenko
2019-12-24
DIRECTOR: More debug output and code tidying up
Eugene Sandulenko
2019-12-24
DIRECTOR: Improved debug output
Eugene Sandulenko
2019-12-24
DIRECTOR: Enlist shape types
Eugene Sandulenko
2019-12-24
DIRECTOR: Improve debug output
Eugene Sandulenko
2019-12-24
DIRECTOR: Properly set moveable flag for sprites on loading
Eugene Sandulenko
2019-12-24
DIRECTOR: Finish work on reducing header dependency
Eugene Sandulenko
2019-12-24
DIRECTOR: Furhter work on header dependency decrease
Eugene Sandulenko
2019-12-22
DIRECTOR: It is fine to have non-existent references in score. Thus, hide the...
Eugene Sandulenko
2019-12-22
DIRECTOR: Improved debug output
Eugene Sandulenko
2019-12-15
DIRECTOR: Clip drawing rects before rendering.
Eugene Sandulenko
2019-12-13
DIRECTOR: Improved image debug output
Eugene Sandulenko
2019-12-11
DIRECTOR: Optimize screen copying for zoomBoxes
Eugene Sandulenko
2019-12-11
DIRECTOR: Added comments to screen update calls
Eugene Sandulenko
2019-12-11
DIRECTOR: Plug MacWindowManager in
Eugene Sandulenko
2019-12-10
DIRECTOR: Implement zoomBox rendering
Eugene Sandulenko
2019-12-10
DIRECTOR: Do precomputations for 'zoomBox' built-in
Eugene Sandulenko
2019-12-10
DIRECTOR: Use toPrintable() for debug text output
Eugene Sandulenko
2019-12-01
DIRECTOR: Remove noisy warning
Eugene Sandulenko
2019-11-24
DIRECTOR: Rename Cast class variables to follow our naming conventions
Eugene Sandulenko
2019-11-24
DIRECTOR: More debug output to cast rendering
Eugene Sandulenko
2019-11-24
DIRECTOR: Properly initialize cached text
Eugene Sandulenko
2019-11-24
DIRECTOR: Sanity check for button drawing
Eugene Sandulenko
2019-11-17
DIRECTOR: Fix formatting
Scott Percival
2019-11-17
DIRECTOR: treat drawRect bounding box params as signed
Scott Percival
2019-10-17
DIRECTOR: Fix Missing Default Switch Cases
D G Turner
2018-12-23
GRAPHICS: MACGUI: Make use of Common::String::format (#1454)
Cameron Cawley
2018-07-12
GRAPHICS: MACGUI: Do not use hardcoded colors
Eugene Sandulenko
2018-05-20
JANITORIAL: Remove trailing whitespace
Adrian Frühwirth
2017-09-14
DIRECTOR: Initial work for D5 RTE Cast Member loading.
stevenhoefel
2017-07-05
DIRECTOR: Move executeImmediateScripts to lingo.cpp
Tobia Tesan
2017-05-02
DIRECTOR: Use CachedMacText for rendering
Tobia Tesan
2017-05-02
DIRECTOR: Remove now-useless textId parameter from renderButton
Tobia Tesan
2017-05-02
DIRECTOR: Use text from textCasts
Tobia Tesan
2017-05-02
GRAPHICS: Pass interlinear as constructor argument to MacText
Tobia Tesan
2017-05-02
DIRECTOR: Use preloaded Stxt for rendering
Tobia Tesan
2017-04-30
DIRECTOR: clean up renderText: separate reading & actual rendering
Tobia Tesan
2017-04-30
DIRECTOR: remove redundant/ineffective assignments to width
Tobia Tesan
2017-04-30
DIRECTOR: clean up renderText: move warning block down
Tobia Tesan
2017-04-30
DIRECTOR: consolidate font, width instructions in renderText
Tobia Tesan
2017-04-30
GRAPHICS: Delete MacFont in MacText
Tobia Tesan
2017-04-30
GRAPHICS: Use MacFont in lieu of Graphics::Font in MacText
Tobia Tesan
2017-04-06
DIRECTOR: Further work loading assets from D5 Movies.
stevenhoefel
2017-04-03
DIRECTOR: Use button cast when rendering button text.
stevenhoefel
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