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path: root/engines/director/frame.cpp
AgeCommit message (Expand)Author
2019-12-30DIRECTOR: Get rid of _castTypes[]Eugene Sandulenko
2019-12-30DIRECTOR: Simplified cast managementEugene Sandulenko
2019-12-27DIRECTOR: Properly implement sprite pattern settingEugene Sandulenko
2019-12-27DIRECTOR: LINGO: Added manipulation of sprite patterns.Eugene Sandulenko
2019-12-27DIRECTOR: Clip to scene dimensions all Ink-based renderingEugene Sandulenko
2019-12-27DIRECTOR: Shuffle code aroundEugene Sandulenko
2019-12-27DIRECTOR: Clip Matte sprites properlyEugene Sandulenko
2019-12-25DIRECTOR: Temporarily revert the ink selection for QuickDraw shapesEugene Sandulenko
2019-12-25DIRECTOR: Added drawing for QuickDraw cast membersEugene Sandulenko
2019-12-25DIRECTOR: Correctly use ink information for spritesEugene Sandulenko
2019-12-25DIRECTOR: Simplify palette transformationsEugene Sandulenko
2019-12-25DIRECTOR: Added palette transformation routineEugene Sandulenko
2019-12-25DIRECTOR: Use colors for QuickDraw sprites from Channel InfoEugene Sandulenko
2019-12-25DIRECTOR: Read color information for shapesEugene Sandulenko
2019-12-24DIRECTOR: More debug output and code tidying upEugene Sandulenko
2019-12-24DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-24DIRECTOR: Enlist shape typesEugene Sandulenko
2019-12-24DIRECTOR: Improve debug outputEugene Sandulenko
2019-12-24DIRECTOR: Properly set moveable flag for sprites on loadingEugene Sandulenko
2019-12-24DIRECTOR: Finish work on reducing header dependencyEugene Sandulenko
2019-12-24DIRECTOR: Furhter work on header dependency decreaseEugene Sandulenko
2019-12-22DIRECTOR: It is fine to have non-existent references in score. Thus, hide the...Eugene Sandulenko
2019-12-22DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-15DIRECTOR: Clip drawing rects before rendering.Eugene Sandulenko
2019-12-13DIRECTOR: Improved image debug outputEugene Sandulenko
2019-12-11DIRECTOR: Optimize screen copying for zoomBoxesEugene Sandulenko
2019-12-11DIRECTOR: Added comments to screen update callsEugene Sandulenko
2019-12-11DIRECTOR: Plug MacWindowManager inEugene Sandulenko
2019-12-10DIRECTOR: Implement zoomBox renderingEugene Sandulenko
2019-12-10DIRECTOR: Do precomputations for 'zoomBox' built-inEugene Sandulenko
2019-12-10DIRECTOR: Use toPrintable() for debug text outputEugene Sandulenko
2019-12-01DIRECTOR: Remove noisy warningEugene Sandulenko
2019-11-24DIRECTOR: Rename Cast class variables to follow our naming conventionsEugene Sandulenko
2019-11-24DIRECTOR: More debug output to cast renderingEugene Sandulenko
2019-11-24DIRECTOR: Properly initialize cached textEugene Sandulenko
2019-11-24DIRECTOR: Sanity check for button drawingEugene Sandulenko
2019-11-17DIRECTOR: Fix formattingScott Percival
2019-11-17DIRECTOR: treat drawRect bounding box params as signedScott Percival
2019-10-17DIRECTOR: Fix Missing Default Switch CasesD G Turner
2018-12-23GRAPHICS: MACGUI: Make use of Common::String::format (#1454)Cameron Cawley
2018-07-12GRAPHICS: MACGUI: Do not use hardcoded colorsEugene Sandulenko
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2017-09-14DIRECTOR: Initial work for D5 RTE Cast Member loading.stevenhoefel
2017-07-05DIRECTOR: Move executeImmediateScripts to lingo.cppTobia Tesan
2017-05-02DIRECTOR: Use CachedMacText for renderingTobia Tesan
2017-05-02DIRECTOR: Remove now-useless textId parameter from renderButtonTobia Tesan
2017-05-02DIRECTOR: Use text from textCastsTobia Tesan
2017-05-02GRAPHICS: Pass interlinear as constructor argument to MacTextTobia Tesan
2017-05-02DIRECTOR: Use preloaded Stxt for renderingTobia Tesan
2017-04-30DIRECTOR: clean up renderText: separate reading & actual renderingTobia Tesan