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path: root/engines/director/lingo/lingo.cpp
AgeCommit message (Expand)Author
2019-12-04DIRECTOR: LINGO: Implement c_argcpushScott Percival
2019-12-02DIRECTOR: LINGO: Fix splitting of the script by definitionsEugene Sandulenko
2019-12-01DIRECTOR: LINGO: Fix compilation for multiple if conditionsEugene Sandulenko
2019-12-01DIRECTOR: LINGO: Improve debug outputEugene Sandulenko
2019-12-01DIRECTOR: LINGO: Fix compilation of the mixed code, and add relevant testEugene Sandulenko
2019-12-01DIRECTOR: LINGO: Made decodeInstruction() universalEugene Sandulenko
2019-12-01DIRECTOR: LINGO: Make sure we stop after last 'on' definitionEugene Sandulenko
2019-11-27DIRECTOR: LINGO: Explain why tests are skippedEugene Sandulenko
2019-11-27DIRECTOR: LINGO: Improved parsing debug outputEugene Sandulenko
2019-11-26DIRECTOR: LINGO: Strip comments and trailing whitespaces from the scriptsEugene Sandulenko
2019-11-24DIRECTOR: Fix symbol printingEugene Sandulenko
2019-11-17DIRECTOR: Fix functions_offset in addCodeV4Scott Percival
2019-11-17DIRECTOR: Fix code formatting.Scott Percival
2019-11-17DIRECTOR: Add ScriptContext struct to track all attributes of the current scr...Scott Percival
2019-11-17DIRECTOR: Flesh out bytecode interpreterScott Percival
2017-07-05DIRECTOR: Move executeImmediateScripts to lingo.cppTobia Tesan
2017-07-05DIRECTOR: Include director/frame.h and sprite.h in lingo.cppTobia Tesan
2017-04-14DIRECTOR: Lingo: Added stub for generic event handlersEugene Sandulenko
2017-03-20DIRECTOR: Fix event processing for generic eventsEugene Sandulenko
2017-03-17DIRECTOR: Lingo: Improved debug on event handlingEugene Sandulenko
2017-03-12DIRECTOR: Lingo: Improved stack printing for REFERENCEEugene Sandulenko
2017-03-10DIRECTOR: Lingo: Don't leak memory on restartEugene Sandulenko
2017-03-10DIRECTOR: Lingo: Reset scripts when switching moviesEugene Sandulenko
2017-03-06DIRECTOR: Lingo: Split 'on ...' statement when preprocessingEugene Sandulenko
2017-02-25DIRECTOR: Move utility functions to util.cppEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Clarified compile and exec debug level messagesEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Added type2str for REFERENCE typeEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Fixed stack underflow in handler executionEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Fix when..then executionEugene Sandulenko
2017-02-20DIRECTOR: Hid noisy debug outputEugene Sandulenko
2017-02-20DIRECTOR: Added more debug output for scoreEugene Sandulenko
2017-02-17DIRECTOR: Beutify debug outputEugene Sandulenko
2017-02-17DIRECTOR: Fix script references for D3 (now for real)Eugene Sandulenko
2017-02-17DIRECTOR: Added Events debug channel, more debug output in LingoEugene Sandulenko
2017-02-16DIRECTOR: Lingo: Revert D3 script addressing modificationEugene Sandulenko
2017-02-12DIRECTOR: Lingo: Fix D3 script executionEugene Sandulenko
2017-02-09DIRECTOR: Lingo: Fix Symbol printingEugene Sandulenko
2017-02-08DIRECTOR: Lingo: Documented D4 "Predefined methods and special messages" LingoEugene Sandulenko
2017-02-08DIRECTOR: Lingo: Switched Symbol::name to Common::StringEugene Sandulenko
2017-02-06DIRECTOR: Lingo: Documented D4 "Events" LingoEugene Sandulenko
2017-02-06DIRECTOR: Lingo: Documented D4 "Event handlers and messages" LingoEugene Sandulenko
2017-01-16DIRECTOR: Lingo: Fix initializationEugene Sandulenko
2017-01-16DIRECTOR: Lingo: Added stub for Lingo restartingEugene Sandulenko
2017-01-15DIRECTOR: Lingo: Fixing calling built-in symbolsEugene Sandulenko
2017-01-15DIRECTOR: Lingo: Implemented immediate mode used for 'playAccel'Eugene Sandulenko
2017-01-12DIRECTOR: D3 frame/sprite scripts. Categorise scripts into groups.stevenhoefel
2017-01-12DIRECTOR: Hook Lingo events through. Tie in frame events.stevenhoefel
2017-01-11DIRECTOR: Better trace for Lingo testsEugene Sandulenko
2017-01-10DIRECTOR: More work to get events triggering. Loop all frames in score.stevenhoefel
2017-01-09DIRECTOR: Lingo: Allow 'me' as an argument to the handlersEugene Sandulenko