Age | Commit message (Expand) | Author |
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover |
2017-09-14 | DIRECTOR: Initial work for D5 RTE Cast Member loading. | stevenhoefel |
2017-07-05 | DIRECTOR: Handle kEventPrepareMovie with 1-ary processEvent | Tobia Tesan |
2017-07-05 | DIRECTOR: Handle kEventExitFrame with 1-ary processEvent | Tobia Tesan |
2017-07-05 | DIRECTOR: Handle kEventNone with 1-ary processEvent | Tobia Tesan |
2017-07-05 | DIRECTOR: Add processSpriteEvent | Tobia Tesan |
2017-07-05 | DIRECTOR: Move executeImmediateScripts to lingo.cpp | Tobia Tesan |
2017-07-05 | DIRECTOR: Handle kEventPrepareFrame in processFrameEvent | Tobia Tesan |
2017-07-05 | DIRECTOR: Handle frame enter/exit with 1-ary processEvent call | Tobia Tesan |
2017-05-02 | DIRECTOR: Add TextCast::importStxt | Tobia Tesan |
2017-05-02 | DIRECTOR: Init textCasts with Stxts in Score | Tobia Tesan |
2017-05-02 | DIRECTOR: Delete Stxts in ~Score | Tobia Tesan |
2017-05-02 | DIRECTOR: Preload Stxts in Score | Tobia Tesan |
2017-05-02 | DIRECTOR: Add _loadedStxts member to Score | Tobia Tesan |
2017-04-25 | DIRECTOR: Fix Various Compiler Warnings. | D G Turner |
2017-04-13 | DIRECTOR: D5 Shared Cast loading. | stevenhoefel |
2017-04-09 | DIRECTOR: Remove pointless comparison. | Eugene Sandulenko |
2017-04-06 | DIRECTOR: Further work loading assets from D5 Movies. | stevenhoefel |
2017-04-05 | DIRECTOR: Fix warnings | Eugene Sandulenko |
2017-04-04 | DIRECTOR: Initial work to load D5 assets. | stevenhoefel |
2017-04-03 | DIRECTOR: Bring cast children back for D4 or higher. | stevenhoefel |
2017-04-03 | DIRECTOR: Use button cast when rendering button text. | stevenhoefel |
2017-04-03 | DIRECTOR: Pre-load Button child text members. | stevenhoefel |
2017-03-31 | DIRECTOR: Score label names are case insensitive | Eugene Sandulenko |
2017-03-22 | DIRECTOR: Fix data sizes when reading from archives | Eugene Sandulenko |
2017-03-22 | DIRECTOR: Added sanity check for broken score files | Eugene Sandulenko |
2017-03-21 | DIRECTOR: Do not call event handler after movie is ended | Eugene Sandulenko |
2017-03-20 | DIRECTOR: Fix event processing for generic events | Eugene Sandulenko |
2017-03-20 | DIRECTOR: Fix GCC Warnings. | D G Turner |
2017-03-17 | DIRECTOR: More debug output for frame loading | Eugene Sandulenko |
2017-03-17 | DIRECTOR: More loading process debug info | Eugene Sandulenko |
2017-03-17 | DIRECTOR: Improved debug output for resource loading | Eugene Sandulenko |
2017-03-15 | DIRECTOR: Improvements to the event sequence | Eugene Sandulenko |
2017-03-14 | DIRECTOR: Execute immediate scripts on frame load | Eugene Sandulenko |
2017-03-14 | DIRECTOR: Detect immediate Lingo actions | Eugene Sandulenko |
2017-03-12 | DIRECTOR: Implement safety check while Shared Cast loading | Eugene Sandulenko |
2017-03-12 | DIRECTOR: Fix warnings | Eugene Sandulenko |
2017-03-12 | DIRECTOR: pre-load cast members. | stevenhoefel |
2017-03-10 | DIRECTOR: Fixed global even handlers calling | Eugene Sandulenko |
2017-03-09 | DIRECTOR: Moved event processor to events.cpp | Eugene Sandulenko |
2017-03-08 | DIRECTOR: Fix event mouse event processing in D3 | Eugene Sandulenko |
2017-03-07 | DIRECTOR: Added sanity check to Score::getSpriteById() | Eugene Sandulenko |
2017-03-06 | DIRECTOR: Execture sprite scripts in D2/D3 | Eugene Sandulenko |
2017-03-06 | DIRECTOR: Fix class initialization | Eugene Sandulenko |
2017-03-03 | DIRECTOR: Fix getNextLabelNumber() for the rightmost frame | Eugene Sandulenko |
2017-03-02 | DIRECTOR: Janitorial: Fix code formatting | Eugene Sandulenko |
2017-03-01 | DIRECTOR: Fix debug output | Eugene Sandulenko |
2017-02-28 | DIRECTOR: Capture Mouse Down Sprite and highlight respective items. | stevenhoefel |
2017-02-27 | DIRECTOR: Fix frame script execution | Eugene Sandulenko |
2017-02-27 | DIRECTOR: Improved debug output | Eugene Sandulenko |