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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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score.cpp
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Author
2016-08-03
DIRECTOR: Update font generation
Eugene Sandulenko
2016-08-03
DIRECTOR: Switch Mac font loading to the common code
Eugene Sandulenko
2016-08-03
DIRECTOR: More debug output
Eugene Sandulenko
2016-08-03
DIRECTOR: Add extra fields for sprites
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Do not error out on non-existent sprites/casts
Eugene Sandulenko
2016-08-03
DIRECTOR: Added default Mac palette
Eugene Sandulenko
2016-08-03
DIRECTOR: Unify dumpScript() signature
Eugene Sandulenko
2016-08-03
DIRECTOR: Dump scripts before execution, not after
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Made addCode() accept const char *
Eugene Sandulenko
2016-08-03
DIRECTOR: Add modified flag, Lingo: Handle some common cast fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Add sprite controlling fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Set/Get common sprite fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Render checkbox and button rectangles
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix image resource checking
Dmitry Iskrich
2016-08-03
DIRECTOR: Handle text gutter/border box
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix another crash on exit
Eugene Sandulenko
2016-08-03
DIRECTOR: Draw string with mac fonts
Dmitry Iskrich
2016-08-03
DIRECTOR: Assignment some TextCast unknows
Dmitry Iskrich
2016-08-03
DIRECTOR: Loading Classic Mac fonts
Dmitry Iskrich
2016-08-03
DIRECTOR: Free memory, fix render text ID
Dmitry Iskrich
2016-08-03
DIRECTOR: Simple text rendering
Dmitry Iskrich
2016-08-03
DIRECTOR: Calculate values for text rendering
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix rendering resource, loading shared BMP
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix warning
Eugene Sandulenko
2016-08-03
DIRECTOR: Render bitmaps
Dmitry Iskrich
2016-08-03
DIRECTOR: Handle some differences beetwen D1-3 and D4-6
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix memory corruption
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix code style violation
Dmitry Iskrich
2016-08-03
DIRECTOR: Renew shared resources when loading new folder
Dmitry Iskrich
2016-08-03
DIRECTOR: Change Labels HashMap to SortedArray
Dmitry Iskrich
2016-08-03
DIRECTOR: Using shared casts for rendering
Dmitry Iskrich
2016-08-03
DIRECTOR: Load shared casts in engine
Dmitry Iskrich
2016-08-03
DIRECTOR: Add to Score jump labels commands
Dmitry Iskrich
2016-08-03
DIRECTOR: Change ReadStream to ReadStreamEndian
Dmitry Iskrich
2016-08-03
DIRECTOR: Refactoring renderSprite
Dmitry Iskrich
2016-08-03
DIRECTOR: Support goto command in Score
Dmitry Iskrich
2016-08-03
DIRECTOR: Handle Ghost, Reverse ink types
Dmitry Iskrich
2016-08-03
DIRECTOR: Add some enums for cast structures
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix trans initialization
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix trail surface bug
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix Matte ink rendering
Eugene Sandulenko
2016-08-03
DIRECTOR: Handle transition chunk size exception
Dmitry Iskrich
2016-08-03
DIRECTOR: Set engine pointer in Frame
Dmitry Iskrich
2016-08-03
DIRECTOR: Load palette directly to engine
Dmitry Iskrich
2016-08-03
DIRECTOR: Add parsing mac names from folder
Dmitry Iskrich
2016-08-03
DIRECTOR: Parse movie archive separately Load mac name and labels in the cons...
Dmitry Iskrich
2016-08-03
DIRECTOR: Whitespace fixes
Eugene Sandulenko
2016-08-03
DIRECTOR: Fix sprite draw rects issues
Dmitry Iskrich
2016-08-03
DIRECTOR: Dump movie scripts, and scripts from cast info
Dmitry Iskrich
2016-08-03
DIRECTOR: Parse common STXT scripts
Dmitry Iskrich
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