index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
director
/
score.cpp
Age
Commit message (
Expand
)
Author
2020-01-11
DIRECTOR: Add V4 builtin palettes, support for loading the movie default
Scott Percival
2020-01-11
DIRECTOR: Fix loaded cast references
Eugene Sandulenko
2020-01-11
DIRECTOR: Align fill patterns to global origin
Scott Percival
2020-01-10
DIRECTOR: Fix crashes on ungraceful exit
Eugene Sandulenko
2020-01-09
DIRECTOR: Sanity checks on unsuccessful movie loading
Eugene Sandulenko
2020-01-08
DIRECTOR: Correctly set script type for Lscr bytecode
Eugene Sandulenko
2020-01-08
DIRECTOR: Fix loading CastInfo strings
Eugene Sandulenko
2020-01-08
DIRECTOR: Set correct script cast type when parsing
Eugene Sandulenko
2020-01-08
DIRECTOR: Parse script cast types
Eugene Sandulenko
2020-01-08
DIRECTOR: Generate start/stopMovie events
Eugene Sandulenko
2020-01-02
DIRECTOR: Fix crash on exit
Eugene Sandulenko
2019-12-30
DIRECTOR: Do not crash on unhandled casts
Eugene Sandulenko
2019-12-30
DIRECTOR: Get rid of _castTypes[]
Eugene Sandulenko
2019-12-30
DIRECTOR: Simplified cast management
Eugene Sandulenko
2019-12-29
DIRECTOR: Do not allow 0 frame rates
Eugene Sandulenko
2019-12-29
DIRECTOR: Track when mouse is down
Eugene Sandulenko
2019-12-27
DIRECTOR: More debug output
Eugene Sandulenko
2019-12-27
DIRECTOR: Improved debug output, some renames
Eugene Sandulenko
2019-12-26
DIRECTOR: Fix label loading
Eugene Sandulenko
2019-12-26
DIRECTOR: Fix number of labels to read
Eugene Sandulenko
2019-12-26
DIRECTOR: Fix index type
Eugene Sandulenko
2019-12-26
DIRECTOR: Renamed few variables
Eugene Sandulenko
2019-12-25
DIRECTOR: More loading debug output
Eugene Sandulenko
2019-12-25
DIRECTOR: Implemented 'fast' playback debug flag
Eugene Sandulenko
2019-12-25
DIRECTOR: Loop movies by default, added 'noloop' debug flag
Eugene Sandulenko
2019-12-25
DIRECTOR: Improved loading debug output
Eugene Sandulenko
2019-12-24
DIRECTOR: More debug output and code tidying up
Eugene Sandulenko
2019-12-24
DIRECTOR: Improved debug output
Eugene Sandulenko
2019-12-24
DIRECTOR: Remove redundant code
Eugene Sandulenko
2019-12-24
DIRECTOR: Process non-BW bitmaps for D3
Eugene Sandulenko
2019-12-24
DIRECTOR: Support for arbitrary cast resrouce offsets
Eugene Sandulenko
2019-12-24
DIRECTOR: Finish work on reducing header dependency
Eugene Sandulenko
2019-12-24
DIRECTOR: Furhter work on header dependency decrease
Eugene Sandulenko
2019-12-24
DIRECTOR: More work on reducing header dependency
Eugene Sandulenko
2019-12-23
DIRECTOR: LINGO: Add define() support for bytecode
Scott Percival
2019-12-23
DIRECTOR: Fix _nextFrame from getting clobbered by exitFrame events
Scott Percival
2019-12-23
DIRECTOR: Load compiled Lingo scripts based on cast id
Scott Percival
2019-12-23
DIRECTOR: Add intial loader for Lctx blocks
Scott Percival
2019-12-17
DIRECTOR: Added debug channel for executing precompiled bytecode
Eugene Sandulenko
2019-12-13
DIRECTOR: Implemented slow playback debug option
Eugene Sandulenko
2019-12-13
DIRECTOR: Changed notion of 'go to' commands to postponed
Eugene Sandulenko
2019-12-13
DIRECTOR: Fix label processing
Eugene Sandulenko
2019-12-13
DIRECTOR: Properly detect current label
Eugene Sandulenko
2019-12-13
DIRECTOR: Improved loading debug output
Eugene Sandulenko
2019-12-13
DIRECTOR: Correct sequence of events around frame drawing
Eugene Sandulenko
2019-12-13
DIRECTOR: Improved image debug output
Eugene Sandulenko
2019-12-11
DIRECTOR: Added comments to screen update calls
Eugene Sandulenko
2019-12-11
DIRECTOR: Plug MacWindowManager in
Eugene Sandulenko
2019-12-11
DIRECTOR: LINGO: Pass menu to MacMenu in installMenu built-in
Eugene Sandulenko
2019-12-11
DIRECTOR: Do not attempt to execute scripts containing menus
Eugene Sandulenko
[next]