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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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score.cpp
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Author
2016-08-24
DIRECTOR: Implemented uncompressed 1bpp pictures. Works sometimes
Eugene Sandulenko
2016-08-23
DIRECTOR: Further reduction of include dependency
Eugene Sandulenko
2016-08-23
DIRECTOR: Reduce header dependency
Eugene Sandulenko
2016-08-23
DIRECTOR: Split score.cpp file into classes
Eugene Sandulenko
2016-08-22
DIRECTOR: Improvements to the BITD rendering
Eugene Sandulenko
2016-08-21
DIRECTOR: Stub for 1bpp bitmap decoder
Eugene Sandulenko
2016-08-21
DIRECTOR: Added image dumping at debug
Eugene Sandulenko
2016-08-17
DIRECTOR: Fix another double free
Eugene Sandulenko
2016-08-17
DIRECTOR: Fix memory override
Eugene Sandulenko
2016-08-17
DIRECTOR: Add missing break in switch statement
Eugene Sandulenko
2016-08-17
DIRECTOR: Fix crashes on object destruction
Eugene Sandulenko
2016-08-08
DIRECTOR: Fix crash during test execution
Eugene Sandulenko
2016-08-07
JANITORIAL: Compactify a bit built-in palette
Eugene Sandulenko
2016-08-06
DIRECTOR: Fix some image rendering seg faults
Dmitry Iskrich
2016-08-06
DIRECTOR: Change sprite type
Dmitry Iskrich
2016-08-04
DIRECTOR: Fix warnings
Eugene Sandulenko
2016-08-03
DIRECTOR: Update font generation
Eugene Sandulenko
2016-08-03
DIRECTOR: Switch Mac font loading to the common code
Eugene Sandulenko
2016-08-03
DIRECTOR: More debug output
Eugene Sandulenko
2016-08-03
DIRECTOR: Add extra fields for sprites
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Do not error out on non-existent sprites/casts
Eugene Sandulenko
2016-08-03
DIRECTOR: Added default Mac palette
Eugene Sandulenko
2016-08-03
DIRECTOR: Unify dumpScript() signature
Eugene Sandulenko
2016-08-03
DIRECTOR: Dump scripts before execution, not after
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Made addCode() accept const char *
Eugene Sandulenko
2016-08-03
DIRECTOR: Add modified flag, Lingo: Handle some common cast fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Add sprite controlling fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Set/Get common sprite fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Render checkbox and button rectangles
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix image resource checking
Dmitry Iskrich
2016-08-03
DIRECTOR: Handle text gutter/border box
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix another crash on exit
Eugene Sandulenko
2016-08-03
DIRECTOR: Draw string with mac fonts
Dmitry Iskrich
2016-08-03
DIRECTOR: Assignment some TextCast unknows
Dmitry Iskrich
2016-08-03
DIRECTOR: Loading Classic Mac fonts
Dmitry Iskrich
2016-08-03
DIRECTOR: Free memory, fix render text ID
Dmitry Iskrich
2016-08-03
DIRECTOR: Simple text rendering
Dmitry Iskrich
2016-08-03
DIRECTOR: Calculate values for text rendering
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix rendering resource, loading shared BMP
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix warning
Eugene Sandulenko
2016-08-03
DIRECTOR: Render bitmaps
Dmitry Iskrich
2016-08-03
DIRECTOR: Handle some differences beetwen D1-3 and D4-6
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix memory corruption
Dmitry Iskrich
2016-08-03
DIRECTOR: Fix code style violation
Dmitry Iskrich
2016-08-03
DIRECTOR: Renew shared resources when loading new folder
Dmitry Iskrich
2016-08-03
DIRECTOR: Change Labels HashMap to SortedArray
Dmitry Iskrich
2016-08-03
DIRECTOR: Using shared casts for rendering
Dmitry Iskrich
2016-08-03
DIRECTOR: Load shared casts in engine
Dmitry Iskrich
2016-08-03
DIRECTOR: Add to Score jump labels commands
Dmitry Iskrich
2016-08-03
DIRECTOR: Change ReadStream to ReadStreamEndian
Dmitry Iskrich
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