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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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score.h
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Author
2019-12-11
DIRECTOR: Optimize screen copying for zoomBoxes
Eugene Sandulenko
2019-12-10
DIRECTOR: Implement zoomBox rendering
Eugene Sandulenko
2019-11-27
DIRECTOR: Fix crash with debug ouptut
Eugene Sandulenko
2019-11-17
DIRECTOR: Add loader for Lingo name section.
Scott Percival
2019-11-17
DIRECTOR: begin interpreter for Lingo V4 bytecode
Scott Percival
2017-05-02
DIRECTOR: Fix #include paths
Eugene Sandulenko
2017-05-02
DIRECTOR: Init textCasts with Stxts in Score
Tobia Tesan
2017-05-02
DIRECTOR: Add _loadedStxts member to Score
Tobia Tesan
2017-04-25
DIRECTOR: Fix Various Compiler Warnings.
D G Turner
2017-03-14
DIRECTOR: Detect immediate Lingo actions
Eugene Sandulenko
2017-03-12
DIRECTOR: pre-load cast members.
stevenhoefel
2017-03-10
DIRECTOR: Fixed global even handlers calling
Eugene Sandulenko
2017-03-09
DIRECTOR: Moved event processor to events.cpp
Eugene Sandulenko
2017-03-01
DIRECTOR: Load CastInfo for the Shared Cast
Eugene Sandulenko
2017-02-28
DIRECTOR: Capture Mouse Down Sprite and highlight respective items.
stevenhoefel
2017-02-22
DIRECTOR: Lingo: Implemented b_field() method
Eugene Sandulenko
2017-02-17
DIRECTOR: Beutify debug output
Eugene Sandulenko
2017-02-14
DIRECTOR: Lingo: Implement b_delay()
Eugene Sandulenko
2017-02-04
DIRECTOR: Lingo: Implemented b_quit()
Eugene Sandulenko
2017-01-16
DIRECTOR: Implement function 'marker'.
stevenhoefel
2017-01-13
DIRECTOR: Style fixes plus 1/8bpp corrections.
stevenhoefel
2017-01-10
DIRECTOR: More work to get events triggering. Loop all frames in score.
stevenhoefel
2017-01-09
DIRECTOR: CASt members have Children in D4.
stevenhoefel
2016-11-13
DIRECTOR: More work on Cast loading in D4
Eugene Sandulenko
2016-11-08
DIRECTOR: Implement D4 CASt member parsing stub
Eugene Sandulenko
2016-11-08
DIRECTOR: Split out cast-related classes into separate file
Eugene Sandulenko
2016-11-08
DIRECTOR: More debug output to CASt resource loading
Eugene Sandulenko
2016-11-04
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2016-10-29
DIRECTOR: Mark current cast loading method as D2
Eugene Sandulenko
2016-10-19
DIRECTOR: Lingo: Implemented getting 'the frame' entity
Eugene Sandulenko
2016-10-18
DIRECTOR: Further work on text cast loading and rendering
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-09-01
DIRECTOR: Cleanup
Eugene Sandulenko
2016-08-30
DIRECTOR: Fixed shared cast loading
Eugene Sandulenko
2016-08-29
DIRECTOR: Fix cast scanning
Eugene Sandulenko
2016-08-25
DIRECTOR: Start executing frame scripts
Eugene Sandulenko
2016-08-24
DIRECTOR: Implemented uncompressed 1bpp pictures. Works sometimes
Eugene Sandulenko
2016-08-23
DIRECTOR: Reduce header dependency
Eugene Sandulenko
2016-08-23
DIRECTOR: Split score.cpp file into classes
Eugene Sandulenko
2016-08-22
DIRECTOR: Improvements to the BITD rendering
Eugene Sandulenko
2016-08-06
DIRECTOR: Change sprite type
Dmitry Iskrich
2016-08-03
DIRECTOR: Switch Mac font loading to the common code
Eugene Sandulenko
2016-08-03
DIRECTOR: Add enum for sprite types
Dmitry Iskrich
2016-08-03
DIRECTOR: Add extra fields for sprites
Dmitry Iskrich
2016-08-03
DIRECTOR: Unify dumpScript() signature
Eugene Sandulenko
2016-08-03
DIRECTOR: Add modified flag, Lingo: Handle some common cast fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Add sprite controlling fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Set/Get common sprite fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Render checkbox and button rectangles
Dmitry Iskrich
2016-08-03
DIRECTOR: Assignment some TextCast unknows
Dmitry Iskrich
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