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2017-02-26DIRECTOR: Fix rendering of shapes of type 16Eugene Sandulenko
2017-02-26DIRECTOR: More debug output on image renderingEugene Sandulenko
2017-02-26DIRECTOR: Clarified and corrected movie scripts in D2/D3Eugene Sandulenko
2017-02-26DIRECTOR: More debug output when loadingEugene Sandulenko
2017-02-25DIRECTOR: Move utility functions to util.cppEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Fix b_moveableSprite() stubEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Clarified 'play' and 'play done' implementationsEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Initial code for func_playdone()Eugene Sandulenko
2017-02-24DIRECTOR: Lingo: Initial code for func_play()Eugene Sandulenko
2017-02-24DIRECTOR: Encapsulated _nextMovie parameters into a stringEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Clarified compile and exec debug level messagesEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Show execution trace at earlier debug levelsEugene Sandulenko
2017-02-23DIRECTOR: Lingo: Try cleaned file names only when it makes senseEugene Sandulenko
2017-02-23DIRECTOR: Lingo: Clean file name of 8-bit character before loadingEugene Sandulenko
2017-02-23DIRECTOR: Lingo: Fix stack underflow in argument assignmentEugene Sandulenko
2017-02-23DIRECTOR: Lingo: Do not pollute stack in c_assign()Eugene Sandulenko
2017-02-22DIRECTOR: Lingo: Initial code for field assignmentsEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Implemented b_field() methodEugene Sandulenko
2017-02-22DIRECTOR: Added more debug outputEugene Sandulenko
2017-02-22DIRECTOR: Simplified version checks and added more debug outputEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Added type2str for REFERENCE typeEugene Sandulenko
2017-02-22DIRECTOR: Added sanity check when drawing textEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Fix stack overflow when assigning 'the' entityEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Fixed stack underflow in handler executionEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Avoid pushing fake values on stackEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Fix when..then executionEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Move repeat..with, repeat..while and when to relative addressesEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Fixed float constants processingEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Turned if() statement code into relative jumpsEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Hid another trace under lingoparse debug flagEugene Sandulenko
2017-02-21DIRECTOR: Put parsing lingo debug ouptu to separate debug flagEugene Sandulenko
2017-02-21DIRECTOR: Properly load Movie Script for D2 and D3Eugene Sandulenko
2017-02-20DIRECTOR: Hid noisy debug outputEugene Sandulenko
2017-02-20DIRECTOR: Fix event processingEugene Sandulenko
2017-02-20DIRECTOR: Added more debug output for scoreEugene Sandulenko
2017-02-19DIRECTOR: Hide assert() in Text Cast readingEugene Sandulenko
2017-02-19DIRECTOR: Added detection for The Apartment 2.0Eugene Sandulenko
2017-02-18DIRECTOR: Add detection for Meet MediabandEugene Sandulenko
2017-02-18DIRECTOR: Fixed Shared cast filename settingEugene Sandulenko
2017-02-18DIRECTOR: Fix CAS* reading for WindowsEugene Sandulenko
2017-02-17DIRECTOR: Beutify debug outputEugene Sandulenko
2017-02-17DIRECTOR: Fix script references for D3 (now for real)Eugene Sandulenko
2017-02-17DIRECTOR: Added Events debug channel, more debug output in LingoEugene Sandulenko
2017-02-16DIRECTOR: Lingo: Revert D3 script addressing modificationEugene Sandulenko
2017-02-15JANITORIAL: Formatting fixesEugene Sandulenko
2017-02-15DIRECTOR: Lingo: Fix 'pause' implementationEugene Sandulenko
2017-02-14DIRECTOR: Lingo: Fix rest of the 'go to' family functionsEugene Sandulenko
2017-02-14DIRECTOR: Lingo: Fixed 'go to' functionsEugene Sandulenko
2017-02-14DIRECTOR: Hid noisy debug outputEugene Sandulenko
2017-02-14DIRECTOR: Lingo: Implement b_delay()Eugene Sandulenko