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AgeCommit message (Expand)Author
2020-01-09DIRECTOR: Sanity checks on unsuccessful movie loadingEugene Sandulenko
2020-01-09DIRECTOR: Improve error messagesEugene Sandulenko
2020-01-09DIRECTOR: Properly reastart moviesEugene Sandulenko
2020-01-09DIRECTOR: Do not start main loop when compile only is requestedEugene Sandulenko
2020-01-09DIRECTOR: Narrowed down movie scanning only to the game directoryEugene Sandulenko
2020-01-09DIRECTOR: Added test target for executing all moviesEugene Sandulenko
2020-01-09DIRECTOR: Renamed lingotests detection file to avoid executionEugene Sandulenko
2020-01-09DIRECTOR: LINGO: Added test for 'put the number of <x> of'Eugene Sandulenko
2020-01-09DIRECTOR: LINGO: Fix compilation for 'the number of words of'Eugene Sandulenko
2020-01-09DIRECTOR: LINGO: Allow cb_v4theentitypush and cb_v4theentityassign to cast to...Scott Percival
2020-01-08DIRECTOR: Correctly set script type for Lscr bytecodeEugene Sandulenko
2020-01-08DIRECTOR: Fix loading CastInfo stringsEugene Sandulenko
2020-01-08DIRECTOR: LINGO: Regenerate lexerEugene Sandulenko
2020-01-08DIRECTOR: LINGO: Fix MovieScript event processingEugene Sandulenko
2020-01-08DIRECTOR: Set correct script cast type when parsingEugene Sandulenko
2020-01-08DIRECTOR: Parse script cast typesEugene Sandulenko
2020-01-08DIRECTOR: Generate start/stopMovie eventsEugene Sandulenko
2020-01-08DIRECTOR: LINGO: Implement 'the pi'Eugene Sandulenko
2020-01-08DIRECTOR: LINGO: Clarified built-ins for D3Eugene Sandulenko
2020-01-08DIRECTOR: Invert button on mouse downEugene Sandulenko
2020-01-07DIRECTOR: LINGO: Fix warningsEugene Sandulenko
2020-01-06DIRECTOR: Plug memory leak in CastEugene Sandulenko
2020-01-06DIRECTOR: LINGO: Clarify the control flowEugene Sandulenko
2020-01-06DIRECTOR: Plug memory leakEugene Sandulenko
2020-01-06DIRECTOR: Fix switch statementEugene Sandulenko
2020-01-06DIRECTOR: Improved text flags processingEugene Sandulenko
2020-01-06DIRECTOR: Moved TransitionType to types.hEugene Sandulenko
2020-01-06DIRECTOR: LINGO: Clarified keywords present in D3.1Eugene Sandulenko
2020-01-05DIRECTOR: LINGO: Remove unnecessary warningEugene Sandulenko
2020-01-05DIRECTOR: Improved code for Frame::renderText()Eugene Sandulenko
2020-01-05DIRECTOR: Fix bitmap pitch for 1bpp images in v4Scott Percival
2020-01-05DIRECTOR: Fix bitmap sprite positioningScott Percival
2020-01-05DIRECTOR: Fix rounded rect radiusScott Percival
2020-01-05DIRECTOR: Extend sprite line size to 3-bitScott Percival
2020-01-05DIRECTOR: Re-add strange colour mapping for v3 and belowScott Percival
2020-01-05DIRECTOR: Fix solid fill shapesScott Percival
2020-01-05DIRECTOR: LINGO: Fix grammar for 'the entities' with idEugene Sandulenko
2020-01-04DIRECTOR: Fix palette for drawing operationsScott Percival
2020-01-04DIRECTOR: Fix margins on shape renderingScott Percival
2020-01-04DIRECTOR: Render shapes with transparencyScott Percival
2020-01-04DIRECTOR: Inherit color, line size and pattern from shape castScott Percival
2020-01-04DIRECTOR: Fix kCastMemberSprite to fetch shape from castScott Percival
2020-01-04DIRECTOR: LINGO: 'version' returns string, not an integerEugene Sandulenko
2020-01-02DIRECTOR: LINGO: Fix commentEugene Sandulenko
2020-01-02DIRECTOR: Fix crash on exitEugene Sandulenko
2020-01-02DIRECTOR: Create dummy Shared Cast when there is none presentEugene Sandulenko
2020-01-01DIRECTOR: LINGO: Fix 'the cast' director versionEugene Sandulenko
2020-01-01DIRECTOR: LINGO: Improved lexer debug outputEugene Sandulenko
2020-01-01DIRECTOR: Implement kTheMouseH and kTheMouseVScott Percival
2020-01-01DIRECTOR: Improve path convertingEugene Sandulenko