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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-08-03
DIRECTOR: Lingo: Fix multiline if statements
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Provide error position in the file
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Further work on combined if statements
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Fix mixing of one-line and multi-line ifs
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Further work on one-liner ifs
Eugene Sandulenko
2016-08-03
Revert "DIRECTOR: Lingo: More work on if statement overhaul"
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: More work on if statement overhaul
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Merged if and oneline if grammar
Eugene Sandulenko
2016-08-03
DIRECTOR: Add modified flag, Lingo: Handle some common cast fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Change hasID to int
Dmitry Iskrich
2016-08-03
DIRECTOR: Add sprite controlling fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Switched elsestmt rule to left recursion for more effectiveness
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Switched right recursion to left in program rule
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Fix 'else if' statement execution
Eugene Sandulenko
2016-08-03
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2016-08-03
DIRECTOR: Properly initialize class variables
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Fix if() generation
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Eat all leading whitespaces
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Optimise 'the' setters and getters.
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Set/Get common sprite fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Add Menu, MenuItem, key, script entity enum
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Add Cast, Window, Sprite fields enum
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Initial code for processIf()
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Stub for labelstack
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Added stub for 'the' entities
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Added support for two line if/else
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Parsing one-liner 'else if'
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Parse basic 'else if' clause
Eugene Sandulenko
2016-08-03
DIRECTOR: Render checkbox and button rectangles
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Started 'else if' implementation
Eugene Sandulenko
2016-08-03
DIRECTOR: Fix image resource checking
Dmitry Iskrich
2016-08-03
DIRECTOR: Handle text gutter/border box
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Process D3-style cast references
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Implemented rest of math functions
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Implement more built-in math functions
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Fix toInt()
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Implement 'exit' command
Eugene Sandulenko
2016-08-03
DIRECTOR: Fix another crash on exit
Eugene Sandulenko
2016-08-03
DIRECTOR: Fix crash on deinitialization
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Differentiate built-in function from IDs
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Added float constants and automatic type conversion
Eugene Sandulenko
2016-08-03
DIRECTOR: Draw string with mac fonts
Dmitry Iskrich
2016-08-03
DIRECTOR: Assignment some TextCast unknows
Dmitry Iskrich
2016-08-03
DIRECTOR: Loading Classic Mac fonts
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Complete Rand() function implementation
Eugene Sandulenko
2016-08-03
DIRECTOR: Added random source
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Implement one-line version of 'if' statement
Eugene Sandulenko
2016-08-03
DIRECTOR: Make built-in functions work (always)
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Make built-in functions work (sometimes)
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Initial code for built-in functions
Eugene Sandulenko
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