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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-03-22
DIRECTOR: Fix data sizes when reading from archives
Eugene Sandulenko
2017-03-22
DIRECTOR: Added sanity check for broken score files
Eugene Sandulenko
2017-03-21
DIRECTOR: Lingo: Open '.MMM' files on Windows
Eugene Sandulenko
2017-03-21
DIRECTOR: Do not call event handler after movie is ended
Eugene Sandulenko
2017-03-21
DIRECTOR: Added sanity check to event processor
Eugene Sandulenko
2017-03-21
DIRECTOR: Fix loading from built-in movie
Eugene Sandulenko
2017-03-21
DIRECTOR: Fix loading D2 EXE
Eugene Sandulenko
2017-03-21
DIRECTOR: Dump bulit-in director file for D3
Eugene Sandulenko
2017-03-20
DIRECTOR: Fix event processing for generic events
Eugene Sandulenko
2017-03-20
DIRECTOR: Fix GCC Warnings.
D G Turner
2017-03-19
DIRECTOR: Initial code for parsing D2 win executables
Eugene Sandulenko
2017-03-18
DIRECTOR: Fix warning
Eugene Sandulenko
2017-03-18
DIRECTOR: Additional debug output for event processing
Eugene Sandulenko
2017-03-17
DIRECTOR: Lingo: Improved debug on event handling
Eugene Sandulenko
2017-03-17
DIRECTOR: The maximum cast num is H88, 512, not 513
Eugene Sandulenko
2017-03-17
DIRECTOR: More debug output for frame loading
Eugene Sandulenko
2017-03-17
DIRECTOR: Fix num to cast id for cast A11
Eugene Sandulenko
2017-03-17
DIRECTOR: More loading process debug info
Eugene Sandulenko
2017-03-17
DIRECTOR: Improved debug output for resource loading
Eugene Sandulenko
2017-03-16
DIRECTOR: Fix crash when Shared Cast is not present
Eugene Sandulenko
2017-03-15
DIRECTOR: Improvements to the event sequence
Eugene Sandulenko
2017-03-14
DIRECTOR: Execute immediate scripts on frame load
Eugene Sandulenko
2017-03-14
DIRECTOR: Detect immediate Lingo actions
Eugene Sandulenko
2017-03-13
DIRECTOR: Refactor events processor
Eugene Sandulenko
2017-03-13
DIRECTOR: Initial work on sprite dragging
Eugene Sandulenko
2017-03-13
DIRECTOR: Lingo: Implement b_moveableSprite()
Eugene Sandulenko
2017-03-13
DIRECTOR: Lingo: Improved check for REFERENCE assignment
Eugene Sandulenko
2017-03-12
DIRECTOR: Implement safety check while Shared Cast loading
Eugene Sandulenko
2017-03-12
DIRECTOR: Fix warnings
Eugene Sandulenko
2017-03-12
DIRECTOR: Lingo: Fix b_rollOver() implementation
Eugene Sandulenko
2017-03-12
DIRECTOR: Lingo: Improved stack printing for REFERENCE
Eugene Sandulenko
2017-03-12
DIRECTOR: Lingo: Implement b_rollOver()
Eugene Sandulenko
2017-03-12
DIRECTOR: Fix warning
Eugene Sandulenko
2017-03-12
JANITORIAL: Whitespace optimisations
Eugene Sandulenko
2017-03-12
DIRECTOR: pre-load cast members.
stevenhoefel
2017-03-10
DIRECTOR: Lingo: Improved debug output
Eugene Sandulenko
2017-03-10
DIRECTOR: Lingo: Don't leak memory on restart
Eugene Sandulenko
2017-03-10
DIRECTOR: Lingo: Reset scripts when switching movies
Eugene Sandulenko
2017-03-10
DIRECTOR: More debug output for movie playback
Eugene Sandulenko
2017-03-10
DIRECTOR: Fixed global even handlers calling
Eugene Sandulenko
2017-03-09
DIRECTOR: Moved event processor to events.cpp
Eugene Sandulenko
2017-03-08
DIRECTOR: Lingo: More debug output to call() method
Eugene Sandulenko
2017-03-08
DIRECTOR: Fix event mouse event processing in D3
Eugene Sandulenko
2017-03-07
DIRECTOR: Lingo: Fix parsing D4 variant of 'on ...' clause
Eugene Sandulenko
2017-03-07
DIRECTOR: Lingo: Added definition for 'on' clauses without 'end'
Eugene Sandulenko
2017-03-07
DIRECTOR: Added sanity check to Score::getSpriteById()
Eugene Sandulenko
2017-03-06
DIRECTOR: Lingo: Split 'on ...' statement when preprocessing
Eugene Sandulenko
2017-03-06
DIRECTOR: Execture sprite scripts in D2/D3
Eugene Sandulenko
2017-03-06
DIRECTOR: Fix class initialization
Eugene Sandulenko
2017-03-03
DIRECTOR: Fix getNextLabelNumber() for the rightmost frame
Eugene Sandulenko
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