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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2020-01-01
DIRECTOR: Use current path for navigating between movies
Eugene Sandulenko
2020-01-01
DIRECTOR: Fix cast id references
Eugene Sandulenko
2020-01-01
DIRECTOR: Load Shared Cast from movie directory
Eugene Sandulenko
2020-01-01
DIRECTOR: LINGO: Add cb_v4putvalue, casting support for REFERENCE
Scott Percival
2020-01-01
DIRECTOR: LINGO: Re-add go as a builtin for v4
Scott Percival
2020-01-01
DIRECTOR: LINGO: Add wrapper for executing script handlers
Scott Percival
2020-01-01
DIRECTOR: Move more enums to types.h
Eugene Sandulenko
2020-01-01
JANITORIAL: Fix table formatting
Eugene Sandulenko
2020-01-01
DIRECTOR: LINGO: Moved all built-ins to separate namespace
Eugene Sandulenko
2020-01-01
DIRECTOR: LINGO: Replace LC class with namespace
Eugene Sandulenko
2020-01-01
JANITORIAL: Align table formatting
Eugene Sandulenko
2020-01-01
DIRECTOR: LINGO: Moved all codes to separate class to lessen Lingo class poll...
Eugene Sandulenko
2020-01-01
DIRECTOR: More debug output for EXE file parsing
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: Avoid reading past buffer in the preprocessor
Eugene Sandulenko
2019-12-31
DIRECTOR: Add sanity check to BITDDecoder
Eugene Sandulenko
2019-12-31
DIRECTOR: Fix out-of-bounds write
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: 'return' could have no arguments
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: Added decompilation prototypes for newly added codes
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: Added test for chunk functions
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: Implement parsing of 'the number of <xx> in' chunk functions
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: Allow numbers in object names
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: Support getting object fields
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: Fixed 'factory' lexing
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: Added test for factory()
Eugene Sandulenko
2019-12-31
DIRECTOR: LINGO: Implement function flavour of factory() built-in
Eugene Sandulenko
2019-12-30
DIRECTOR: LINGO: Fix grammar for built-ins with empty arglist
Eugene Sandulenko
2019-12-30
DIRECTOR: LINGO: Added test for empty arglist
Eugene Sandulenko
2019-12-30
DIRECTOR: Do not crash on unhandled casts
Eugene Sandulenko
2019-12-30
DIRECTOR: LINGO: Added test for object setting
Eugene Sandulenko
2019-12-30
DIRECTOR: LINGO: Implement grammar for setting object fields
Eugene Sandulenko
2019-12-30
DIRECTOR: LINGO: Added new token, THEOBJECTFIELD, for 'the <entity> of <object>'
Eugene Sandulenko
2019-12-30
DIRECTOR: Upgrade lingotests target to D4
Eugene Sandulenko
2019-12-30
DIRECTOR: LINGO: Load 'the entities' and fields per Director version
Eugene Sandulenko
2019-12-30
DIRECTOR: LINGO: Added version number to 'the fields'
Eugene Sandulenko
2019-12-30
DIRECTOR: LINGO: Clarified director version for some 'the entities'
Eugene Sandulenko
2019-12-30
DIRECTOR: LINGO: Added Director version to the 'the entity' list
Eugene Sandulenko
2019-12-30
DIRECTOR: Get rid of _castTypes[]
Eugene Sandulenko
2019-12-30
DIRECTOR: Simplified cast management
Eugene Sandulenko
2019-12-29
DIRECTOR: Do not allow 0 frame rates
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Normalise parameters before usage in setTheCast()
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Implement 'set the text of cast'
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Fix cast references in setTheCast()
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Added test for 'global'
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Code simplificaiton in Lingo::setTheCast()
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Implement 'the stilldown'
Eugene Sandulenko
2019-12-29
DIRECTOR: Track when mouse is down
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Added 'set... of the cast' processing
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Fix behaviour of global variables
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Print variable lists as an extra debug step
Eugene Sandulenko
2019-12-27
DIRECTOR: Properly implement sprite pattern setting
Eugene Sandulenko
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