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path: root/engines/dm/champion.h
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2017-01-31DM: Fix GCC warningsStrangerke
2016-09-20DM: Janitorial - remove trailing spacesStrangerke
2016-09-13DM: Get rif od SquareType, rename SquareMaskStrangerke
2016-09-10DM: Finish the renaming in champion.hStrangerke
2016-09-10DM: Change constants into enums in champion.h, renamingStrangerke
2016-09-10DM: Rename ChampionSlot enumStrangerke
2016-09-09DM: More renaming in champion.hStrangerke
2016-09-09DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ↵Strangerke
ChampionStatisticType, ChampionStatisticValue
2016-09-09DM: Rename IconIndice enumStrangerke
2016-09-03DM: Clean up includesBendegúz Nagy
Swap <> to "" with scummvm files Add dm/ prefix to dm files Reorder includes to system files, dm files
2016-08-27DM: Janitorial - Fix the style of some pointersStrangerke
2016-08-26DM: Renaming of Champion and ChampionMan functionsStrangerke
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Move some more globalsStrangerke
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Add localizationBendegúz Nagy
2016-08-26DM: Add debug command godmodeBendegúz Nagy
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, ↵Strangerke
f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
2016-08-26DM: Rename f325_decrementStamina, refactor f300_getObjectRemovedFromSlot and ↵Strangerke
f325_decrementStamina Also remove a couple of GOTOs in f321_addPendingDamageAndWounds_getDamage
2016-08-26DM: Add code for loading the save filesBendegúz Nagy
2016-08-26DM: Fix footprints everywhereBendegúz Nagy
2016-08-26DM: Add savegame functionsBendegúz Nagy
2016-08-26DM: Add ChampionMan::f331_applyTimeEffectsBendegúz Nagy
2016-08-26DM: Add ChampionMan::f320_applyAndDrawPendingDamageAndWounds()Bendegúz Nagy
2016-08-26DM: Fix broken ChampionMan::f303_getSkillLevelBendegúz Nagy
2016-08-26DM: Add f370_commandProcessType100_clickInSpellAreaBendegúz Nagy
2016-08-26DM: Add f367_commandProcessTypes12to27_clickInChampionStatusBoxBendegúz Nagy
2016-08-26DM: Add f255_timelineProcessEvent13_ViAltarRebirthBendegúz Nagy
2016-08-26DM: Add f260_timelineRefreshAllChampionStatusBoxesBendegúz Nagy
2016-08-26DM: Add f253_timelineProcessEvent11Part1_enableChampionActionBendegúz Nagy
2016-08-26DM: Add missing code to command move partyBendegúz Nagy
2016-08-26DM: Fix several bugs realted to dungeon thing management and item handlingBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Add missing code to several display functionsBendegúz Nagy
2016-08-26DM: Revert to using byteWidths where the original does so as wellBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Renaming in champion.c/hBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Add F0301_CHAMPION_AddObjectInSlotBendegúz Nagy
2016-08-26DM: Add F0296_CHAMPION_DrawChangedObjectIconsBendegúz Nagy
2016-08-26DM: Add F0295_CHAMPION_HasObjectIconInSlotBoxChanged, ↵Bendegúz Nagy
F0039_OBJECT_GetIconIndexInSlotBox
2016-08-26DM: Add F0299_CHAMPION_ApplyObjectModifiersToStatisticsBendegúz Nagy
2016-08-26DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNamesBendegúz Nagy
2016-08-26DM: Add F0303_CHAMPION_GetSkillLevelBendegúz Nagy
2016-08-26DM: Add F0393_MENUS_DrawSpellAreaControlsBendegúz Nagy
2016-08-26DM: Add renameChampion stub, fix wrong inputArray ↵Bendegúz Nagy
EventManager::commandProcess81ClickInPanel
2016-08-26DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanelBendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy