index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
dm
/
dm.cpp
Age
Commit message (
Expand
)
Author
2016-08-26
DM: getSquareAspect(..) is complete
WinterGrascph
2016-08-26
DM: Add the partial drawing of dungeonwalls
WinterGrascph
2016-08-26
DM: Add flipped wall bitmaps
WinterGrascph
2016-08-26
DM: Fix file loading dependancy
WinterGrascph
2016-08-26
DM: Fix bug with uninitialized _currMap.index and file loading order
Bendegúz Nagy
2016-08-26
DM: Add some draw dungeon dependencies
WinterGrascph
2016-08-26
DM: Add loadWallSet(..) and loadFloorSet(..)
WinterGrascph
2016-08-26
DM: Implement F0173_DUNGEON_SetCurrentMap
WinterGrascph
2016-08-26
DM: Fix constant and global variable names according to coding conventions
WinterGrascph
2016-08-26
DM: Rewrite blitting methods, revise FRAME POD
WinterGrascph
2016-08-26
DM: Refactor DisplayMan::DrawFrame and Frame POD
WinterGrascph
2016-08-26
DM: Add support for drawing portions of bitmaps
WinterGrascph
2016-08-26
DM: Add the original palettes, edit palette loading accordingly
WinterGrascph
2016-08-26
DM: Fix typos and whitespace
WinterGrascph
2016-08-26
DM: Fix memory leak in dm.cpp and gfx.cpp
WinterGrascph
2016-08-26
DM: Add support for Dungeon.dat uncompression
WinterGrascph
2016-08-26
DM: Create DisplayMan, add support parsing IMG0 files
WinterGrascph
2016-08-26
DM: Add detection for Amiga v2.0 English
WinterGrascph
2016-08-26
DM: Create engine and detection with dummy data
WinterGrascph