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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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dm.h
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Author
2016-08-26
DM: Properly stub f064_SOUND_RequestPlay_CPSD
Strangerke
2016-08-26
DM: Add code for loading the save files
Bendegúz Nagy
2016-08-26
DM: Add entrance processing
Bendegúz Nagy
2016-08-26
DM: Add savegame functions
Bendegúz Nagy
2016-08-26
DM: Clean up f380_processCommandQueue, add ↵
Bendegúz Nagy
_g318_waitForInputMaxVerticalBlankCount
2016-08-26
DM: Add f248_timelineProcessEvent6_squareWall
Bendegúz Nagy
2016-08-26
DM: Add f220_explosionProcessEvent25_explosion
Bendegúz Nagy
2016-08-26
DM: Add warning with repeat parameter
Bendegúz Nagy
2016-08-26
DM: Fix several bugs realted to dungeon thing management and item handling
Bendegúz Nagy
2016-08-26
DM: Clean up some initialization
Bendegúz Nagy
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Add missing code to several display functions
Bendegúz Nagy
2016-08-26
DM: Add paritial drawing of doors
Bendegúz Nagy
2016-08-26
DM: Add F0108_DUNGEONVIEW_DrawFloorOrnament
Bendegúz Nagy
2016-08-26
DM: Fix some comments
Bendegúz Nagy
2016-08-26
DM: Rename functions
Bendegúz Nagy
2016-08-26
DM: Remove blitToScreen overloads
Bendegúz Nagy
2016-08-26
DM: Add F0097_DUNGEONVIEW_DrawViewport
Bendegúz Nagy
2016-08-26
DM: Refactor DisplayMan::_walsetBitmaps
Bendegúz Nagy
2016-08-26
DM: Refactor DungeonMan
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: Add dependencies for ↵
Bendegúz Nagy
F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
2016-08-26
DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCell
Bendegúz Nagy
2016-08-26
DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroups
Bendegúz Nagy
2016-08-26
DM: Add F0142_DUNGEON_GetProjectileAspect
Bendegúz Nagy
2016-08-26
DM: Move two global arrays to DMEngine
Strangerke
2016-08-26
DM: Continue F0460_START_InitializeGraphicData
Bendegúz Nagy
2016-08-26
DM: Add F0341_INVENTORY_DrawPanel_Scroll
Bendegúz Nagy
2016-08-26
DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel
Bendegúz Nagy
2016-08-26
DM: Fix compilation on GCC
Strangerke
2016-08-26
DM: Add Cell enum, F0275_SENSOR_IsTriggeredByClickOnWall
Bendegúz Nagy
2016-08-26
DM: Add MovesensMan
Bendegúz Nagy
2016-08-26
DM: Add standard GPLv2 header
Bendegúz Nagy
2016-08-26
DM: Silent some CppCheck warnings
Strangerke
2016-08-26
Add: TextMan, font loading and basic text display
Bendegúz Nagy
2016-08-26
DM: Add F0292_CHAMPION_DrawState, G0407_s_Party, M26_CHAMPION_ICON_INDEX, ↵
Bendegúz Nagy
several graphic indices, fix missing kPanelResurectReincaranteIndice value
2016-08-26
DM: Some renaming
Bendegúz Nagy
2016-08-26
DM: Add dummy test code for chmpion selection
Bendegúz Nagy
2016-08-26
DM: Add F0280_CHAMPION_AddCandidateChampionToParty
Bendegúz Nagy
2016-08-26
DM: Add InventoryMan, G0041_s_Graphic562_Box_ViewportFloppyZzzCross
Bendegúz Nagy
2016-08-26
DM: Add ObjectMan to DMEngine
Bendegúz Nagy
2016-08-26
DM: Move F0463_START_InitializeGame_CPSADEF, F0002_MAIN_GameLoop_CPSDF in ↵
Bendegúz Nagy
DMEngine to private
2016-08-26
DM: Add F0003_MAIN_ProcessNewPartyMap_CPSE
Bendegúz Nagy
2016-08-26
DM: Add several global variables, add code to F0462_START_StartGame_CPSF
Bendegúz Nagy
2016-08-26
DM: Some renaming
Strangerke
2016-08-26
DM: Rearrange main parts to better align with the original
Bendegúz Nagy
2016-08-26
DM: Add initialization related to F0435_STARTEND_LoadGame_CPSF
Bendegúz Nagy
2016-08-26
DM: Fix some CppCheck warnings
Strangerke
2016-08-26
DM: Add mouse input processing and display for movement arrows
Bendegúz Nagy
2016-08-26
DM: Add mouseclick processing
Bendegúz Nagy
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