Age | Commit message (Expand) | Author |
2016-08-26 | DM: Properly stub f064_SOUND_RequestPlay_CPSD | Strangerke |
2016-08-26 | DM: Add code for loading the save files | Bendegúz Nagy |
2016-08-26 | DM: Add entrance processing | Bendegúz Nagy |
2016-08-26 | DM: Add savegame functions | Bendegúz Nagy |
2016-08-26 | DM: Clean up f380_processCommandQueue, add _g318_waitForInputMaxVerticalBlank... | Bendegúz Nagy |
2016-08-26 | DM: Add f248_timelineProcessEvent6_squareWall | Bendegúz Nagy |
2016-08-26 | DM: Add f220_explosionProcessEvent25_explosion | Bendegúz Nagy |
2016-08-26 | DM: Add warning with repeat parameter | Bendegúz Nagy |
2016-08-26 | DM: Fix several bugs realted to dungeon thing management and item handling | Bendegúz Nagy |
2016-08-26 | DM: Clean up some initialization | Bendegúz Nagy |
2016-08-26 | DM: Add some missing code | Bendegúz Nagy |
2016-08-26 | DM: Add missing code to several display functions | Bendegúz Nagy |
2016-08-26 | DM: Add paritial drawing of doors | Bendegúz Nagy |
2016-08-26 | DM: Add F0108_DUNGEONVIEW_DrawFloorOrnament | Bendegúz Nagy |
2016-08-26 | DM: Fix some comments | Bendegúz Nagy |
2016-08-26 | DM: Rename functions | Bendegúz Nagy |
2016-08-26 | DM: Remove blitToScreen overloads | Bendegúz Nagy |
2016-08-26 | DM: Add F0097_DUNGEONVIEW_DrawViewport | Bendegúz Nagy |
2016-08-26 | DM: Refactor DisplayMan::_walsetBitmaps | Bendegúz Nagy |
2016-08-26 | DM: Refactor DungeonMan | Bendegúz Nagy |
2016-08-26 | DM: More renaming | Bendegúz Nagy |
2016-08-26 | DM: Add dependencies for F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExp... | Bendegúz Nagy |
2016-08-26 | DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCell | Bendegúz Nagy |
2016-08-26 | DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroups | Bendegúz Nagy |
2016-08-26 | DM: Add F0142_DUNGEON_GetProjectileAspect | Bendegúz Nagy |
2016-08-26 | DM: Move two global arrays to DMEngine | Strangerke |
2016-08-26 | DM: Continue F0460_START_InitializeGraphicData | Bendegúz Nagy |
2016-08-26 | DM: Add F0341_INVENTORY_DrawPanel_Scroll | Bendegúz Nagy |
2016-08-26 | DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel | Bendegúz Nagy |
2016-08-26 | DM: Fix compilation on GCC | Strangerke |
2016-08-26 | DM: Add Cell enum, F0275_SENSOR_IsTriggeredByClickOnWall | Bendegúz Nagy |
2016-08-26 | DM: Add MovesensMan | Bendegúz Nagy |
2016-08-26 | DM: Add standard GPLv2 header | Bendegúz Nagy |
2016-08-26 | DM: Silent some CppCheck warnings | Strangerke |
2016-08-26 | Add: TextMan, font loading and basic text display | Bendegúz Nagy |
2016-08-26 | DM: Add F0292_CHAMPION_DrawState, G0407_s_Party, M26_CHAMPION_ICON_INDEX, se... | Bendegúz Nagy |
2016-08-26 | DM: Some renaming | Bendegúz Nagy |
2016-08-26 | DM: Add dummy test code for chmpion selection | Bendegúz Nagy |
2016-08-26 | DM: Add F0280_CHAMPION_AddCandidateChampionToParty | Bendegúz Nagy |
2016-08-26 | DM: Add InventoryMan, G0041_s_Graphic562_Box_ViewportFloppyZzzCross | Bendegúz Nagy |
2016-08-26 | DM: Add ObjectMan to DMEngine | Bendegúz Nagy |
2016-08-26 | DM: Move F0463_START_InitializeGame_CPSADEF, F0002_MAIN_GameLoop_CPSDF in DME... | Bendegúz Nagy |
2016-08-26 | DM: Add F0003_MAIN_ProcessNewPartyMap_CPSE | Bendegúz Nagy |
2016-08-26 | DM: Add several global variables, add code to F0462_START_StartGame_CPSF | Bendegúz Nagy |
2016-08-26 | DM: Some renaming | Strangerke |
2016-08-26 | DM: Rearrange main parts to better align with the original | Bendegúz Nagy |
2016-08-26 | DM: Add initialization related to F0435_STARTEND_LoadGame_CPSF | Bendegúz Nagy |
2016-08-26 | DM: Fix some CppCheck warnings | Strangerke |
2016-08-26 | DM: Add mouse input processing and display for movement arrows | Bendegúz Nagy |
2016-08-26 | DM: Add mouseclick processing | Bendegúz Nagy |