Age | Commit message (Expand) | Author |
2016-09-11 | DM: Fix warning | Eugene Sandulenko |
2016-09-11 | JANITORIAL: Remove extra whitespaces | Eugene Sandulenko |
2016-09-11 | DM: Rename more constants | Strangerke |
2016-09-11 | DM: Start renaming constants in DungeonMan | Strangerke |
2016-09-03 | DM: Fix include headers | Bendegúz Nagy |
2016-09-03 | DM: Clean up includes | Bendegúz Nagy |
2016-08-27 | DM: More renaming in DungeonMan, move some arrays | Strangerke |
2016-08-26 | DM: Rename DungeonMan class members | Strangerke |
2016-08-26 | DM: rename members of dungeonman | Strangerke |
2016-08-26 | DM: Some renaming, move some globals to class member | Strangerke |
2016-08-26 | DM: Fix regression (pressure plate), fix compilation | Strangerke |
2016-08-26 | DM: Add missing code in f125_drawSquareD0L, rename a constant | Strangerke |
2016-08-26 | DM: Refactor f165_getDiscardThing | Strangerke |
2016-08-26 | DM: Fix torch, lever bug and fix several Sensor methods | Bendegúz Nagy |
2016-08-26 | DM: Debug loading savegames, add missing save loading parts | Bendegúz Nagy |
2016-08-26 | DM: Finish f433_processCommand140_saveGame | Bendegúz Nagy |
2016-08-26 | DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectile... | Strangerke |
2016-08-26 | DM: Refactor f322_championPoison, f284_setPartyDirection, f316_deleteScent, f... | Strangerke |
2016-08-26 | DM: Add savegame functions | Bendegúz Nagy |
2016-08-26 | DM: Fix pressure plate on level 0 | Bendegúz Nagy |
2016-08-26 | DM: Add ChampionMan::f320_applyAndDrawPendingDamageAndWounds() | Bendegúz Nagy |
2016-08-26 | DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependencies | Bendegúz Nagy |
2016-08-26 | DM: Add f370_commandProcessType100_clickInSpellArea | Bendegúz Nagy |
2016-08-26 | DM: Add f255_timelineProcessEvent13_ViAltarRebirth | Bendegúz Nagy |
2016-08-26 | DM: Add f246_timelineProcesEvent65_enableGroupGenerator | Bendegúz Nagy |
2016-08-26 | DM: Add f245_timlineProcessEvent5_squareCorridor | Bendegúz Nagy |
2016-08-26 | DM: Add f248_timelineProcessEvent6_squareWall | Bendegúz Nagy |
2016-08-26 | DM: Add f241_timelineProcessEvent1_doorAnimation | Bendegúz Nagy |
2016-08-26 | DM: Add F0239_TIMELINE_ExtractFirstEvent | Bendegúz Nagy |
2016-08-26 | DM: Add missing code to command move party | Bendegúz Nagy |
2016-08-26 | DM: Fix several bugs realted to dungeon thing management and item handling | Bendegúz Nagy |
2016-08-26 | DM: Clean up some initialization | Bendegúz Nagy |
2016-08-26 | DM: Add some missing code | Bendegúz Nagy |
2016-08-26 | DM: Add missing code to several display functions | Bendegúz Nagy |
2016-08-26 | DM: Add paritial drawing of doors | Bendegúz Nagy |
2016-08-26 | DM: Rename functions | Bendegúz Nagy |
2016-08-26 | DM: Refactor DisplayMan::_walsetBitmaps | Bendegúz Nagy |
2016-08-26 | DM: Refactor DungeonMan | Bendegúz Nagy |
2016-08-26 | DM: More renaming | Bendegúz Nagy |
2016-08-26 | DM: Massive renaming in gfx.h | Bendegúz Nagy |
2016-08-26 | DM: Reversing several modifications and adding missing code warninings | Bendegúz Nagy |
2016-08-26 | DM: Add F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF | Bendegúz Nagy |
2016-08-26 | DM: Add dependencies for F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExp... | Bendegúz Nagy |
2016-08-26 | DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCell | Bendegúz Nagy |
2016-08-26 | DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroups | Bendegúz Nagy |
2016-08-26 | DM: Add F0142_DUNGEON_GetProjectileAspect | Bendegúz Nagy |
2016-08-26 | DM: Add F0301_CHAMPION_AddObjectInSlot | Bendegúz Nagy |
2016-08-26 | DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNames | Bendegúz Nagy |
2016-08-26 | DM: Add F0341_INVENTORY_DrawPanel_Scroll | Bendegúz Nagy |
2016-08-26 | DM: Add G0426_T_OpenChest, F0334_INVENTORY_CloseChest | Bendegúz Nagy |