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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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eventman.h
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Author
2016-09-13
DM: Rename enum values in EventMan
Strangerke
2016-09-03
DM: Fix the style used for some pointers and casts
Strangerke
2016-09-03
DM: Clean up includes
Bendegúz Nagy
2016-08-27
DM: Remove custom warning function
Strangerke
2016-08-26
DM: Rename class members in EventManager
Strangerke
2016-08-26
DM: Finish moving globals to EventMan
Strangerke
2016-08-26
DM: Move more globals to EventMan
Strangerke
2016-08-26
DM: Work on eventman globals, renaming and apply some coding conventions
Strangerke
2016-08-26
DM: Move some more globals
Strangerke
2016-08-26
DM: Start refactoring of eventMan
Strangerke
2016-08-26
DM: Clear check some warnings, complete minor functions
Bendegúz Nagy
2016-08-26
DM: Add stub method f6_highlightScreenBox
Bendegúz Nagy
2016-08-26
DM: Swap warnings to stub method f363_highlightBoxDisable
Bendegúz Nagy
2016-08-26
DM: Swap some warnings to stub methods
Bendegúz Nagy
2016-08-26
DM: Fix cursor data decoding
Bendegúz Nagy
2016-08-26
DM: Add f444_endGame and checks for Common::EVENT_QUIT
Bendegúz Nagy
2016-08-26
DM: Add f352_processCommand71_clickOnEye, setting _g597_ignoreMouseMovements ...
Bendegúz Nagy
2016-08-26
DM: Add f349_processCommand70_clickOnMouth
Bendegúz Nagy
2016-08-26
DM: Complete ChampionMan::f281_renameChampion
Bendegúz Nagy
2016-08-26
DM: Add ChampionMan::f320_applyAndDrawPendingDamageAndWounds()
Bendegúz Nagy
2016-08-26
DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependencies
Bendegúz Nagy
2016-08-26
DM: Add f370_commandProcessType100_clickInSpellArea
Bendegúz Nagy
2016-08-26
DM: Add f70_mouseProcessCommands125To128_clickOnChampionIcon
Bendegúz Nagy
2016-08-26
DM: Add f367_commandProcessTypes12to27_clickInChampionStatusBox
Bendegúz Nagy
2016-08-26
DM: Add missing code to command move party
Bendegúz Nagy
2016-08-26
DM: Add proper keyboard input handling
Bendegúz Nagy
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Revert to using byteWidths where the original does so as well
Bendegúz Nagy
2016-08-26
DM: Rename functions
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: Add renameChampion stub, fix wrong inputArray EventManager::commandProces...
Bendegúz Nagy
2016-08-26
DM: Add F0378_COMMAND_ProcessType81_ClickInPanel
Bendegúz Nagy
2016-08-26
DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel
Bendegúz Nagy
2016-08-26
DM: Add F0157_DUNGEON_GetSquareFirstThingData, F0377_COMMAND_ProcessType80_Cl...
Bendegúz Nagy
2016-08-26
DM: Add F0372_COMMAND_ProcessType80_ClickInDungeonView_TouchFrontWall
Bendegúz Nagy
2016-08-26
DM: Add standard GPLv2 header
Bendegúz Nagy
2016-08-26
DM: Silent some CppCheck warnings
Strangerke
2016-08-26
DM: Add G0326_B_RefreshMousePointerInMainLoop, G0598_B_MousePointerBitmapUpdated
Bendegúz Nagy
2016-08-26
DM: Add several global variables, add code to F0462_START_StartGame_CPSF
Bendegúz Nagy
2016-08-26
DM: Some more renaming
Strangerke
2016-08-26
DM: Add F0368_COMMAND_SetLeader, G0411_i_LeaderIndex, G0299_ui_CandidateChamp...
Bendegúz Nagy
2016-08-26
DM: Add mouse input processing and display for movement arrows
Bendegúz Nagy
2016-08-26
DM: Add mouseclick processing
Bendegúz Nagy
2016-08-26
DM: Add KeyboardInput struct
Bendegúz Nagy
2016-08-26
DM: Add global static MouseInput arrays
Bendegúz Nagy
2016-08-26
DM: Add commands
Bendegúz Nagy
2016-08-26
DM: Add dummy cursor display
Bendegúz Nagy
2016-08-26
DM: Add event manager
Bendegúz Nagy