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path: root/engines/dm/eventman.h
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2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Revert to using byteWidths where the original does so as wellBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Add renameChampion stub, fix wrong inputArray EventManager::commandProces...Bendegúz Nagy
2016-08-26DM: Add F0378_COMMAND_ProcessType81_ClickInPanelBendegúz Nagy
2016-08-26DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanelBendegúz Nagy
2016-08-26DM: Add F0157_DUNGEON_GetSquareFirstThingData, F0377_COMMAND_ProcessType80_Cl...Bendegúz Nagy
2016-08-26DM: Add F0372_COMMAND_ProcessType80_ClickInDungeonView_TouchFrontWallBendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Silent some CppCheck warningsStrangerke
2016-08-26DM: Add G0326_B_RefreshMousePointerInMainLoop, G0598_B_MousePointerBitmapUpdatedBendegúz Nagy
2016-08-26DM: Add several global variables, add code to F0462_START_StartGame_CPSFBendegúz Nagy
2016-08-26DM: Some more renamingStrangerke
2016-08-26DM: Add F0368_COMMAND_SetLeader, G0411_i_LeaderIndex, G0299_ui_CandidateChamp...Bendegúz Nagy
2016-08-26DM: Add mouse input processing and display for movement arrowsBendegúz Nagy
2016-08-26DM: Add mouseclick processingBendegúz Nagy
2016-08-26DM: Add KeyboardInput structBendegúz Nagy
2016-08-26DM: Add global static MouseInput arraysBendegúz Nagy
2016-08-26DM: Add commandsBendegúz Nagy
2016-08-26DM: Add dummy cursor displayBendegúz Nagy
2016-08-26DM: Add event managerBendegúz Nagy