aboutsummaryrefslogtreecommitdiff
path: root/engines/dm/gfx.cpp
AgeCommit message (Expand)Author
2016-08-26DM: Silent some more CppCheck warningsBendegúz Nagy
2016-08-26DM: Fix style used for pointer castsStrangerke
2016-08-26DM: Replace ChampionMan::f292_drawChampionState with originalBendegúz Nagy
2016-08-26DM: Move g186_doorFrame_D1C to DisplayManStrangerke
2016-08-26DM: Make some arrays static and localStrangerke
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Add missing code to several display functionsBendegúz Nagy
2016-08-26DM: Add paritial drawing of doorsBendegúz Nagy
2016-08-26DM: Add F0108_DUNGEONVIEW_DrawFloorOrnamentBendegúz Nagy
2016-08-26DM: Revert to using byteWidths where the original does so as wellBendegúz Nagy
2016-08-26DM: Reorder fillBitmap parametersBendegúz Nagy
2016-08-26DM: Reorder blitshrink parametersBendegúz Nagy
2016-08-26DM: Box objects are not expected to conatain inclusive boundaries, blitting a...Bendegúz Nagy
2016-08-26DM: Add default parameters to DipslayMan::f132_blitToBitmapBendegúz Nagy
2016-08-26DM: Reorder DisplayMan::D24_clearScrenBox parametersBendegúz Nagy
2016-08-26DM: Reorder blitting method parametersBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Remove blitToBitmap overloadBendegúz Nagy
2016-08-26DM: Remove blitToScreen overloadsBendegúz Nagy
2016-08-26DM: Remove several blitting overloadsBendegúz Nagy
2016-08-26DM: Add F0097_DUNGEONVIEW_DrawViewportBendegúz Nagy
2016-08-26DM: Renaming stuffBendegúz Nagy
2016-08-26DM: Refactor DisplayMan::_walsetBitmapsBendegúz Nagy
2016-08-26DM: Refactor DungeonManBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Massive renameing in gfx.cppBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add missing code to DisplayMan::drawSquareD3R (@F0117_DUNGEONVIEW_DrawSqu...Bendegúz Nagy
2016-08-26DM: Fix errors in DisplayMan::isDerivedBitmapInCacheBendegúz Nagy
2016-08-26DM: Reversing several modifications and adding missing code warniningsBendegúz Nagy
2016-08-26DM: Add F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEFBendegúz Nagy
2016-08-26DM: Add dependencies for F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExp...Bendegúz Nagy
2016-08-26DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCellBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Add F0114_DUNGEONVIEW_GetExplosionBitmapBendegúz Nagy
2016-08-26DM: Add dummy blitBoxFilledWithMaskedBitmap and DisplayMan::drawFieldBendegúz Nagy
2016-08-26DM: Add F0491_CACHE_IsDerivedBitmapInCache, F0492_CACHE_GetDerivedBitmapBendegúz Nagy
2016-08-26DM: Continue F0460_START_InitializeGraphicDataBendegúz Nagy
2016-08-26DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNamesBendegúz Nagy
2016-08-26DM: Add F0392_MENUS_BuildSpellAreaLineBendegúz Nagy
2016-08-26DM: Fix unused viewport in DisplayMan::clearScreenBoxBendegúz Nagy
2016-08-26DM: Fix compilation on GCCStrangerke
2016-08-26DM: Add F0157_DUNGEON_GetSquareFirstThingData, F0377_COMMAND_ProcessType80_Cl...Bendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Add F0291_CHAMPION_DrawSlot, G0425_aT_ChestSlots and constructor to View...Bendegúz Nagy
2016-08-26DM: Add some default statements in switches, change the scope of namespace DM...Strangerke
2016-08-26DM: Add several functions realted to text displayBendegúz Nagy
2016-08-26DM: Initialize some variablesBendegúz Nagy
2016-08-26Add: TextMan, font loading and basic text displayBendegúz Nagy