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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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gfx.cpp
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Author
2016-08-26
DM: Refactor DungeonMan
Bendegúz Nagy
2016-08-26
DM: More constant and global variable renaming
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: Massive renameing in gfx.cpp
Bendegúz Nagy
2016-08-26
DM: Massive renaming in gfx.h
Bendegúz Nagy
2016-08-26
DM: Add missing code to DisplayMan::drawSquareD3R (@F0117_DUNGEONVIEW_DrawSqu...
Bendegúz Nagy
2016-08-26
DM: Fix errors in DisplayMan::isDerivedBitmapInCache
Bendegúz Nagy
2016-08-26
DM: Reversing several modifications and adding missing code warninings
Bendegúz Nagy
2016-08-26
DM: Add F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
Bendegúz Nagy
2016-08-26
DM: Add dependencies for F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExp...
Bendegúz Nagy
2016-08-26
DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCell
Bendegúz Nagy
2016-08-26
DM: Add F0142_DUNGEON_GetProjectileAspect
Bendegúz Nagy
2016-08-26
DM: Add F0114_DUNGEONVIEW_GetExplosionBitmap
Bendegúz Nagy
2016-08-26
DM: Add dummy blitBoxFilledWithMaskedBitmap and DisplayMan::drawField
Bendegúz Nagy
2016-08-26
DM: Add F0491_CACHE_IsDerivedBitmapInCache, F0492_CACHE_GetDerivedBitmap
Bendegúz Nagy
2016-08-26
DM: Continue F0460_START_InitializeGraphicData
Bendegúz Nagy
2016-08-26
DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNames
Bendegúz Nagy
2016-08-26
DM: Add F0392_MENUS_BuildSpellAreaLine
Bendegúz Nagy
2016-08-26
DM: Fix unused viewport in DisplayMan::clearScreenBox
Bendegúz Nagy
2016-08-26
DM: Fix compilation on GCC
Strangerke
2016-08-26
DM: Add F0157_DUNGEON_GetSquareFirstThingData, F0377_COMMAND_ProcessType80_Cl...
Bendegúz Nagy
2016-08-26
DM: Add standard GPLv2 header
Bendegúz Nagy
2016-08-26
DM: Add F0291_CHAMPION_DrawSlot, G0425_aT_ChestSlots and constructor to View...
Bendegúz Nagy
2016-08-26
DM: Add some default statements in switches, change the scope of namespace DM...
Strangerke
2016-08-26
DM: Add several functions realted to text display
Bendegúz Nagy
2016-08-26
DM: Initialize some variables
Bendegúz Nagy
2016-08-26
Add: TextMan, font loading and basic text display
Bendegúz Nagy
2016-08-26
DM: Silent two more GCC warnings
Strangerke
2016-08-26
DM: Fix another GCC warning and a bug
Strangerke
2016-08-26
DM: Add fix gDungeonViewport, some comments
Bendegúz Nagy
2016-08-26
DM: Add blitToScreen using Box
Bendegúz Nagy
2016-08-26
DM: Add F0355_INVENTORY_Toggle_CPSE
Bendegúz Nagy
2016-08-26
DM: Add D24_FillScreenBox
Bendegúz Nagy
2016-08-26
DM: Some more renaming
Strangerke
2016-08-26
DM: Some more renaming, remove extra semi-column
Strangerke
2016-08-26
DM: Some renaming
Strangerke
2016-08-26
DM: Fix compilation on MSVC9
Strangerke
2016-08-26
DM: Add champion POD and it's enums
Bendegúz Nagy
2016-08-26
DM: Add mouse input processing and display for movement arrows
Bendegúz Nagy
2016-08-26
DM: Add mouseclick processing
Bendegúz Nagy
2016-08-26
DM: Move some structs to header in gfx
Strangerke
2016-08-26
DM: Fix Frame initializations
Strangerke
2016-08-26
DM: Fix some compilation errors under MSVC9
Strangerke
2016-08-26
DM: Add blitToBitmapShrinkWithPalChange
WinterGrascph
2016-08-26
DM: Add isDrawnWallOrnAnAlcove function
WinterGrascph
2016-08-26
DM: Add global variable dependencies for isDrawnWallOrnAnAlcove
WinterGrascph
2016-08-26
DM: Add stairs display
WinterGrascph
2016-08-26
DM: Add wall flipping display
WinterGrascph
2016-08-26
DM: Add the partial drawing of dungeonwalls
WinterGrascph
2016-08-26
DM: Add flipped wall bitmaps
WinterGrascph
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