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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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gfx.cpp
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2016-08-26
DM: Add F0355_INVENTORY_Toggle_CPSE
Bendegúz Nagy
2016-08-26
DM: Add D24_FillScreenBox
Bendegúz Nagy
2016-08-26
DM: Some more renaming
Strangerke
2016-08-26
DM: Some more renaming, remove extra semi-column
Strangerke
2016-08-26
DM: Some renaming
Strangerke
2016-08-26
DM: Fix compilation on MSVC9
Strangerke
2016-08-26
DM: Add champion POD and it's enums
Bendegúz Nagy
2016-08-26
DM: Add mouse input processing and display for movement arrows
Bendegúz Nagy
2016-08-26
DM: Add mouseclick processing
Bendegúz Nagy
2016-08-26
DM: Move some structs to header in gfx
Strangerke
2016-08-26
DM: Fix Frame initializations
Strangerke
2016-08-26
DM: Fix some compilation errors under MSVC9
Strangerke
2016-08-26
DM: Add blitToBitmapShrinkWithPalChange
WinterGrascph
2016-08-26
DM: Add isDrawnWallOrnAnAlcove function
WinterGrascph
2016-08-26
DM: Add global variable dependencies for isDrawnWallOrnAnAlcove
WinterGrascph
2016-08-26
DM: Add stairs display
WinterGrascph
2016-08-26
DM: Add wall flipping display
WinterGrascph
2016-08-26
DM: Add the partial drawing of dungeonwalls
WinterGrascph
2016-08-26
DM: Add flipped wall bitmaps
WinterGrascph
2016-08-26
DM: Add viewsquare enum
WinterGrascph
2016-08-26
DM: Fix destructor and allocation issues in DungeonMan and DisplayMan
WinterGrascph
2016-08-26
DM: Add some draw dungeon dependencies
WinterGrascph
I forgot to do commits and it was already too late to revert back the changes I've because they were too numerous.
2016-08-26
DM: Finish implementing ornament masks in DungeonMan::getSquare
WinterGrascph
2016-08-26
DM: Add dungeonman.o to module.mk, fix _bitmaps memory leak
WinterGrascph
2016-08-26
DM: Refactor Frame POD
WinterGrascph
2016-08-26
DM: Add loadWallSet(..) and loadFloorSet(..)
WinterGrascph
2016-08-26
DM: Add drawDungeon test code
WinterGrascph
2016-08-26
DM: Implement Dungeon.dat file parsing, add relevant structures
WinterGrascph
2016-08-26
DM: Add support for viewports with blitting
WinterGrascph
2016-08-26
DM: Delete TOBE2 macro, use READ_BE_UINT16 instead
WinterGrascph
2016-08-26
DM: Fix constant and global variable names according to coding conventions
WinterGrascph
2016-08-26
DM: Rewrite blitting methods, revise FRAME POD
WinterGrascph
2016-08-26
DM: Add horizontal and vertical bitmap flipping
WinterGrascph
2016-08-26
DM: Refactor DisplayMan::DrawFrame and Frame POD
WinterGrascph
2016-08-26
DM: Add support for transparency in blitting
WinterGrascph
2016-08-26
DM: Add support for drawing portions of bitmaps
WinterGrascph
Create Frame structure and drawFrame(..) convenience method, also DisplayMan unpacks all the bitmaps with unpackGraphics()
2016-08-26
DM: Add the original palettes, edit palette loading accordingly
WinterGrascph
2016-08-26
DM: Fix memory leak in dm.cpp and gfx.cpp
WinterGrascph
2016-08-26
DM: Create DisplayMan, add support parsing IMG0 files
WinterGrascph
Add display manager named DisplayMan with functions: setUpScreens(), loadGraphics() (which loads graphics from the graphics.dat file), setPalette(..), loadIntoBitmap(..) which loads the requested image into a bitmap and blitToScreen(..)