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path: root/engines/dm/group.cpp
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2016-09-19DM: Fix 2 GCC warnings, some renamingStrangerke
2016-09-19DM: Some more renamingStrangerke
2016-09-19DM: Change the definition of setMapAndTime, move SoundIndex enum to SoundManStrangerke
2016-09-19DM: Remove a couple of useless checksStrangerke
2016-09-19DM: Fix verbose warnings using GCCStrangerke
2016-09-19DM: Rename members of SoundIndexStrangerke
2016-09-18DM: Rename some more enumsStrangerke
2016-09-18DM: Rename members of Behavior, some more renamingStrangerke
2016-09-18DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMaskStrangerke
2016-09-18DM: Rename Creature masks, move SoundMode to sound.hStrangerke
2016-09-18DL: Enforce the use of CreatureTypeStrangerke
2016-09-17DM: Some renaming in groupStrangerke
2016-09-16DM: Fix some more non-MSVC warnings, remove a useless variableStrangerke
2016-09-16DM: Fix some non-MSVC warningsStrangerke
2016-09-16DM: More renaming in Gfx enumsStrangerke
2016-09-15DM: Some renaming and refactoring in GfxStrangerke
2016-09-14DM: Add DoorState enum, make use of itStrangerke
2016-09-13DM: Get rif od SquareType, rename SquareMaskStrangerke
2016-09-12DM: more renaming in DungeonManStrangerke
2016-09-12DM: Enforce the use of SoundModeStrangerke
2016-09-12DM: Rename some enums in DungeonManStrangerke
2016-09-12DM: More renaming in DungeonManStrangerke
2016-09-11DM: Start renaming constants in DungeonManStrangerke
2016-09-11DM: Get rid of getBoundedValue, replace it by CLIPStrangerke
2016-09-11DM: Rework functions related to Directions in order to make them consistent a...Strangerke
2016-09-11DM: Make some functions private, move 2 functions to more specific classesStrangerke
2016-09-11DM: Move some globals to DMEngineStrangerke
2016-09-11DM Rename enum members in dm.h and dialog.hStrangerke
2016-09-10DM: Rename _C to _CuEugene Sandulenko
2016-09-10DM: Rename _B to _Bu to avoid name clashes on some platformsEugene Sandulenko
2016-09-10DM: Rename ChampionSlot enumStrangerke
2016-09-09DM: More renaming in champion.hStrangerke
2016-09-09DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionSta...Strangerke
2016-09-09DM: Rename IconIndice enumStrangerke
2016-09-03DM: Some more fixes concerning pointer formattingStrangerke
2016-09-03DM: Fix the style used for some pointers and castsStrangerke
2016-09-03DM: Clean up includesBendegúz Nagy
2016-09-01DM: Fix a typo in the spelling of startWandering()Strangerke
2016-09-01DM: Remove GOTOs in fluxCageActionStrangerke
2016-09-01DM: More renaming in GroupManStrangerke
2016-09-01DM: Rework getChampionDamage and startWanedringStrangerke
2016-08-31DM: More renaming and refactoring in GroupManStrangerke
2016-08-30DM: Refactor a couple of 'if' nightmares in getDistanceBetweenUnblockedSquaresStrangerke
2016-08-30DM: renaming and some refactoring in getDistanceBetweenUnblockedSquaresStrangerke
2016-08-29DM: Refactor getDistanceBetweenSquares, get rid of GOTOsStrangerke
2016-08-29DM: Renaming in isMovementPossible and groupGetDistanceToVisibleParty, rewrit...Strangerke
2016-08-28DM: WIP rework of processEvents29to41, some more renamingStrangerke
2016-08-28DM: Renaming in GroupManStrangerke
2016-08-28DM: Some renamingStrangerke
2016-08-27DM: More renaming in DungeonMan, move some arraysStrangerke