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path: root/engines/dm/group.cpp
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2016-08-30DM: Refactor a couple of 'if' nightmares in getDistanceBetweenUnblockedSquaresStrangerke
2016-08-30DM: renaming and some refactoring in getDistanceBetweenUnblockedSquaresStrangerke
2016-08-29DM: Refactor getDistanceBetweenSquares, get rid of GOTOsStrangerke
2016-08-29DM: Renaming in isMovementPossible and groupGetDistanceToVisibleParty, rewrit...Strangerke
2016-08-28DM: WIP rework of processEvents29to41, some more renamingStrangerke
2016-08-28DM: Renaming in GroupManStrangerke
2016-08-28DM: Some renamingStrangerke
2016-08-27DM: More renaming in DungeonMan, move some arraysStrangerke
2016-08-27DM: Rework fuseSequenceStrangerke
2016-08-27DM: Remove custom warning functionStrangerke
2016-08-26DM: Finish the renaming of class membersStrangerke
2016-08-26DM: Rename ObjectMan and ProjExpl membersStrangerke
2016-08-26DM: Rename class members of MovesensManStrangerke
2016-08-26DM: Rename functions and class members of GroupManStrangerke
2016-08-26DM: Rename variables and functions of DisplayManStrangerke
2016-08-26DM: Rename DungeonMan class membersStrangerke
2016-08-26DM: rename members of dungeonmanStrangerke
2016-08-26DM: Rename functions of DMEngine and DialogManStrangerke
2016-08-26DM: Renaming of Champion and ChampionMan functionsStrangerke
2016-08-26DM: Fix some more GCC warnings, move some globals to MenuManStrangerke
2016-08-26DM: Fix more GCC warningsStrangerke
2016-08-26DM: Remove some warningsBendegúz Nagy
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Some renaming in group.cpp, get rid of a globalStrangerke
2016-08-26DM: Pull sound handling into a separate classBendegúz Nagy
2016-08-26DM: Fix addActiveGroup with groupGeneratorBendegúz Nagy
2016-08-26DM: Add DMEngine::f446_STARTEND_fuseSequnce()Bendegúz Nagy
2016-08-26DM: Remove unnecessary redirection through DMEngine membersBendegúz Nagy
2016-08-26DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename...Strangerke
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectile...Strangerke
2016-08-26DM: Refactor f304_addSkillExperience, change _g313_gameTime to int32Strangerke
2016-08-26DM: Rename f325_decrementStamina, refactor f300_getObjectRemovedFromSlot and ...Strangerke
2016-08-26DM: Properly stub f064_SOUND_RequestPlay_CPSDStrangerke
2016-08-26DM: Remove broken characters in f231_getMeleeActionDamage bodyStrangerke
2016-08-26DM: Add code for loading the save filesBendegúz Nagy
2016-08-26DM: Fix activeGroup removalBendegúz Nagy
2016-08-26DM: Add savegame functionsBendegúz Nagy
2016-08-26DM: Engine now correctly set's the activeGroupIndex of groupsBendegúz Nagy
2016-08-26DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependenciesBendegúz Nagy
2016-08-26DM: Add f252_timelineProcessEvents60to61_moveGroupBendegúz Nagy
2016-08-26DM: Add f245_timlineProcessEvent5_squareCorridorBendegúz Nagy
2016-08-26DM: Add f241_timelineProcessEvent1_doorAnimationBendegúz Nagy
2016-08-26DM: Add warning with repeat parameterBendegúz Nagy
2016-08-26DM: Some rework in group.cppStrangerke
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Fix some compilation errors using MSVC9Bendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Refactor DungeonManBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy