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path: root/engines/dm/movesens.cpp
AgeCommit message (Collapse)Author
2016-09-04DM: Refactor sensorIsTriggeredByClickOnWall, remove all GOTOsStrangerke
2016-09-04DM: First pass of refactoring in sensorIsTriggeredByClickOnWall, clean ↵Strangerke
pointers type in movesens
2016-09-03DM: Clean up includesBendegúz Nagy
Swap <> to "" with scummvm files Add dm/ prefix to dm files Reorder includes to system files, dm files
2016-09-01DM: Fix a typo in the spelling of startWandering()Strangerke
2016-08-27DM: More renaming in DungeonMan, move some arraysStrangerke
2016-08-26DM: Finish the renaming of class membersStrangerke
2016-08-26DM: Rename ObjectMan and ProjExpl membersStrangerke
2016-08-26DM: Rename class members of MovesensManStrangerke
2016-08-26DM: Rename members of InventoryManStrangerke
2016-08-26DM: Rename functions and class members of GroupManStrangerke
2016-08-26DM: Rename variables and functions of DisplayManStrangerke
2016-08-26DM: Rename DungeonMan class membersStrangerke
2016-08-26DM: Rename functions of DMEngine and DialogManStrangerke
2016-08-26DM: Refactor unreadable if statementStrangerke
2016-08-26DM: Fix 2 more warningsStrangerke
2016-08-26DM: Fix some more GCC warningsStrangerke
2016-08-26DM: Renaming of Champion and ChampionMan functionsStrangerke
2016-08-26DM: Some more work on GCC warningsStrangerke
2016-08-26DM: Pull sound handling into a separate classBendegúz Nagy
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, ↵Strangerke
f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
2016-08-26DM: Refactor f322_championPoison, f284_setPartyDirection, f316_deleteScent, ↵Strangerke
f317_addScentStrength, f310_getMovementTicks and f294_isAmmunitionCompatibleWithWeapon
2016-08-26DM: Rename f325_decrementStamina, refactor f300_getObjectRemovedFromSlot and ↵Strangerke
f325_decrementStamina Also remove a couple of GOTOs in f321_addPendingDamageAndWounds_getDamage
2016-08-26DM: Fix some more CppCheck warningsStrangerke
2016-08-26DM: Properly stub f064_SOUND_RequestPlay_CPSDStrangerke
2016-08-26DM: Fix pressure plate on level 0Bendegúz Nagy
2016-08-26DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependenciesBendegúz Nagy
2016-08-26DM: Add f370_commandProcessType100_clickInSpellAreaBendegúz Nagy
2016-08-26DM: Add warning with repeat parameterBendegúz Nagy
2016-08-26DM: Remove extra parenthesisStrangerke
2016-08-26DM: Some soft refactoring, in order to silent some CppCheck warningsBendegúz Nagy
2016-08-26DM: Fix style used for pointer castsStrangerke
2016-08-26DM: Fix compilation using MSVC9Strangerke
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Renaming in champion.c/hBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Add F0296_CHAMPION_DrawChangedObjectIconsBendegúz Nagy
2016-08-26DM: Add Cell enum, F0275_SENSOR_IsTriggeredByClickOnWallBendegúz Nagy
2016-08-26DM: Add MovesensManBendegúz Nagy