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path: root/engines/dm/timeline.cpp
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2016-08-26DM: Renaming of Champion and ChampionMan functionsStrangerke
2016-08-26DM: Some more work on GCC warningsStrangerke
2016-08-26DM: Move some more globalsStrangerke
2016-08-26DM: Pull sound handling into a separate classBendegúz Nagy
2016-08-26DM: Remove unnecessary redirection through DMEngine membersBendegúz Nagy
2016-08-26DM: Add f444_endGame and checks for Common::EVENT_QUITBendegúz Nagy
2016-08-26DM: Remove useless cast and the associated obsolete commentStrangerke
2016-08-26DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. ↵Strangerke
Rename _moveSens
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, ↵Strangerke
f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
2016-08-26DM: Properly stub f064_SOUND_RequestPlay_CPSDStrangerke
2016-08-26DM: Add code for loading the save filesBendegúz Nagy
2016-08-26DM: Add savegame functionsBendegúz Nagy
2016-08-26DM: Fix Timeline _g370_events initializationBendegúz Nagy
2016-08-26DM: Add f255_timelineProcessEvent13_ViAltarRebirthBendegúz Nagy
2016-08-26DM: Add f260_timelineRefreshAllChampionStatusBoxesBendegúz Nagy
2016-08-26DM: Add f257_timelineProcessEvent70_lightBendegúz Nagy
2016-08-26DM: Add f254_timelineProcessEvent12_hideDamageReceivedBendegúz Nagy
2016-08-26DM: Add f259_timelineProcessEvent11Part2_moveWeaponFromQuiverToSlotBendegúz Nagy
2016-08-26DM: Add f253_timelineProcessEvent11Part1_enableChampionActionBendegúz Nagy
2016-08-26DM: Add f246_timelineProcesEvent65_enableGroupGeneratorBendegúz Nagy
2016-08-26DM: Add f252_timelineProcessEvents60to61_moveGroupBendegúz Nagy
2016-08-26DM: Add f245_timlineProcessEvent5_squareCorridorBendegúz Nagy
2016-08-26DM: Add f248_timelineProcessEvent6_squareWallBendegúz Nagy
2016-08-26DM: Add f250_timelineProcessEvent8_squareTeleporterBendegúz Nagy
2016-08-26DM: Add f251_timelineProcessEvent9_squarePitBendegúz Nagy
2016-08-26DM: Clear some warningsBendegúz Nagy
2016-08-26DM: Add f244_timelineProcessEvent10_squareDoorBendegúz Nagy
2016-08-26DM: Add f243_timelineProcessEvent2_doorDestructionBendegúz Nagy
2016-08-26DM: Add f242_timelineProcessEvent7_squareFakewallBendegúz Nagy
2016-08-26DM: Add f220_explosionProcessEvent25_explosionBendegúz Nagy
2016-08-26DM: Add f241_timelineProcessEvent1_doorAnimationBendegúz Nagy
2016-08-26DM: Add f219_processEvents48To49_projectileBendegúz Nagy
2016-08-26DM: Add F0239_TIMELINE_ExtractFirstEventBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Refactor DungeonManBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Add dependencies for ↵Bendegúz Nagy
F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF