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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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Author
2016-09-11
DM: Don't build by default
Willem Jan Palenstijn
2016-09-10
DM: Rename _C to _Cu
Eugene Sandulenko
2016-09-10
DM: Rename _B to _Bu to avoid name clashes on some platforms
Eugene Sandulenko
2016-09-10
DM: Another attempt for compilation fixes on older compilers
Eugene Sandulenko
2016-09-10
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2016-09-10
DM: Fix compilation
Eugene Sandulenko
2016-09-10
DM: Finish the renaming in champion.h
Strangerke
2016-09-10
DM: Change constants into enums in champion.h, renaming
Strangerke
2016-09-10
DM: Rename ChampionSlot enum
Strangerke
2016-09-10
DM: Fix regression in 4613e8ffad84e76d06024448f9215439d5cea5e7
Strangerke
2016-09-09
DM: More renaming in champion.h
Strangerke
2016-09-09
DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ↵
Strangerke
ChampionStatisticType, ChampionStatisticValue
2016-09-09
DM: Rename IconIndice enum
Strangerke
2016-09-08
DM: Finish refactoring pass in Timeline
Strangerke
2016-09-08
DM: Check the style used for the pointers in Timeline, more renaming
Strangerke
2016-09-07
DM: Renaming in more functions of Timeline
Strangerke
2016-09-07
DM: More refactoring in Timeline
Strangerke
2016-09-07
DM: Remove GOTOs from processTimeline()
Strangerke
2016-09-07
DM: more renaming in Timeline
Strangerke
2016-09-07
DM: Remove a GOTO from fixChronology()
Strangerke
2016-09-07
DM: Start refactoring Timeline
Strangerke
2016-09-07
DM: Finish the renaming and first refactoring pass in TextMan
Strangerke
2016-09-07
DM: More renaming and refactoring
Strangerke
2016-09-07
DM: Fix the style of some pointers in projexpl
Strangerke
2016-09-07
DM: Fix regression introduced in e4fe372
Bendegúz Nagy
2016-09-07
DM: Remove the use of GOTO in processEvent25
Strangerke
2016-09-07
DM: Refactor processEvent25
Strangerke
2016-09-07
DM: Refactor processEvents48To49
Strangerke
2016-09-07
DM: Get rid of a GOTO in projectileGetImpactCount
Strangerke
2016-09-06
DM: Renaming in ProjExpl
Strangerke
2016-09-06
DM: Take Dreammaster's suggestion into account to make it even more readable
Strangerke
2016-09-06
DM: Rework a if statement in hasProjectileImpactOccurred to make it readable
Strangerke
2016-09-06
DM: Split redefined variables in hasProjectileImpactOccurred()
Strangerke
2016-09-06
DM: First pass of refactoring in hasProjectileImpactOccurred
Strangerke
2016-09-05
DM: Merge branch 'dm' of github.com:WinterGrascph/scummvm into dm
Bendegúz Nagy
2016-09-05
DM: Fix regression introduced in 901ba6f
Bendegúz Nagy
Unable to place items directly into champions' hands
2016-09-05
DM: Fix pointer style in ObjectMan
Strangerke
2016-09-05
DM: Finish the renaming in ObjectMan
Strangerke
2016-09-05
DM: Start refactoring ObjectMan
Strangerke
2016-09-05
DM: Better refactoring of sensorIsTriggeredByClickOnWall
Strangerke
2016-09-05
DM: Better refactoring of processThingAdditionOrRemoval
Strangerke
2016-09-05
Merge branch 'dm' of github.com:WinterGrascph/scummvm into dm
Bendegúz Nagy
2016-09-05
DM: Get rid of Gotos in processThingAdditionOrRemoval
Strangerke
2016-09-04
DM: Small refactoring in processThingAdditionOrRemoval
Strangerke
2016-09-04
DM: More polishing in MovesensMan
Strangerke
2016-09-04
DM: Fix typo in the name of isObjectInPartyPossession, get rid of the GOTO
Strangerke
2016-09-04
DM: First pass of refactoring in isObjcetInPartyPossession
Strangerke
2016-09-04
DM: First pass of refactoring of getTeleporterRotatedGroupResult
Strangerke
2016-09-04
DM: Some more refactoring in MovesensMan, change return value of getSound()
Strangerke
2016-09-04
DM: Fix original bug in isLevitating
Strangerke
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