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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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2016-08-26
DM: Fix double delete[] of DMEngine::_savedScreenForOpenEntranceDoor
Bendegúz Nagy
2016-08-26
DM: Fix dungon not drawn behind entrance doors
Bendegúz Nagy
2016-08-26
DM: Fill stub method f438_STARTEND_OpenEntranceDoors
Bendegúz Nagy
2016-08-26
DM: Change Box's member fields from uint16 to int16
Bendegúz Nagy
2016-08-26
DM: Add stub methods, clean up warnings and some comments
Bendegúz Nagy
2016-08-26
DM: Add stub method f6_highlightScreenBox
Bendegúz Nagy
2016-08-26
DM: Swap warnings to stub method f363_highlightBoxDisable
Bendegúz Nagy
2016-08-26
DM: Add _g335_selectedDialogChoice
Bendegúz Nagy
2016-08-26
DM: Refactor f164_unlinkThingFromList
Strangerke
2016-08-26
DM: Swap some warnings to stub methods
Bendegúz Nagy
2016-08-26
DM: Remove unnecessary redirection through DMEngine members
Bendegúz Nagy
2016-08-26
DM: Update TODOs
Bendegúz Nagy
2016-08-26
DM: Fix item display in the dungeon, add f480_releaseBlock
Bendegúz Nagy
2016-08-26
DM: Fix mouse cursor dimensions
Bendegúz Nagy
2016-08-26
DM: Remove unnecessary memset from setMousePointerFromSpriteData
Bendegúz Nagy
2016-08-26
DM: Remove GOTOs in f164_unlinkThingFromList
Strangerke
2016-08-26
DM: Refactor f144_getCreatureAttributes, f146_setGroupCells and f139_isCreatu...
Strangerke
2016-08-26
DM: Refactor f165_getDiscardThing
Strangerke
2016-08-26
DM: Remove two GOTOs in f165_getDiscardTHing
Strangerke
2016-08-26
DM: Refactoring of f163_linkThingToList, f142_getProjectileAspect and f154_ge...
Strangerke
2016-08-26
DM: Move 3 arrays to f168_decodeText, some refactoring in f166_getUnusedThing...
Strangerke
2016-08-26
DM: remove some more GOTOs in f172_setSquareAspect
Strangerke
2016-08-26
DM: Remove some GOTOs in f172_setSquareAspect
Strangerke
2016-08-26
DM: First pass of refactoring in f161_getSquareFirstThing
Strangerke
2016-08-26
DM: Some refactoring in dungeonman.cpp
Strangerke
2016-08-26
DM: Fix cursor data decoding
Bendegúz Nagy
2016-08-26
DM: Improve upon blitShrink
Bendegúz Nagy
2016-08-26
DM: Improve on broken display
Bendegúz Nagy
2016-08-26
DM: Remove hack from f107_isDrawnWallOrnAnAlcove
Bendegúz Nagy
2016-08-26
DM: Fix portrait drawing
Bendegúz Nagy
2016-08-26
DM: Fix drawing of some wall oranments
Bendegúz Nagy
2016-08-26
DM: Partially fix drawing of shrunk bitmaps
Bendegúz Nagy
2016-08-26
DM: Add f064_SOUND_RequestPlay_CPSD, f65_playPendingSound, f505_soundGetVolume
Bendegúz Nagy
2016-08-26
DM: Add f60_playSound
Bendegúz Nagy
2016-08-26
DM: Refactor f151_getSquare
Strangerke
2016-08-26
DM: Some renaming in f173_setCurrentMap
Strangerke
2016-08-26
DM: Refactor f439_drawEntrance
Strangerke
2016-08-26
DM: Refactor f444_endGame
Strangerke
2016-08-26
DM: Apply coding conventions to a couple of oneliner functions, remove a GOTO
Strangerke
2016-08-26
DM: Some renaming, add a couple of STUBS
Strangerke
2016-08-26
DM: Refactor f426_isMessageOnTwoLines
Strangerke
2016-08-26
DM: Fix compilation using MSVC9
Strangerke
2016-08-26
DM: Add sound loading
Bendegúz Nagy
2016-08-26
DM: Refactor f427_dialogDraw
Strangerke
2016-08-26
DM: Add a stub for f436_STARTEND_FadeToPalette
Bendegúz Nagy
2016-08-26
DM: some minor changes in f291_drawSlot and f281_renameChampion
Strangerke
2016-08-26
DM: Fix compilation using MSVC9
Strangerke
2016-08-26
DM: Refactor f281_renameChampion
Bendegúz Nagy
2016-08-26
DM: Add f444_endGame and checks for Common::EVENT_QUIT
Bendegúz Nagy
2016-08-26
DM: Add f385_drawActionDamage
Bendegúz Nagy
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