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2016-09-11DM Rename enum members in dm.h and dialog.hStrangerke
2016-09-11DM: Don't build by defaultWillem Jan Palenstijn
2016-09-10DM: Rename _C to _CuEugene Sandulenko
2016-09-10DM: Rename _B to _Bu to avoid name clashes on some platformsEugene Sandulenko
2016-09-10DM: Another attempt for compilation fixes on older compilersEugene Sandulenko
2016-09-10JANITORIAL: Whitespace fixesEugene Sandulenko
2016-09-10DM: Fix compilationEugene Sandulenko
2016-09-10DM: Finish the renaming in champion.hStrangerke
2016-09-10DM: Change constants into enums in champion.h, renamingStrangerke
2016-09-10DM: Rename ChampionSlot enumStrangerke
2016-09-10DM: Fix regression in 4613e8ffad84e76d06024448f9215439d5cea5e7Strangerke
2016-09-09DM: More renaming in champion.hStrangerke
2016-09-09DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ↵Strangerke
ChampionStatisticType, ChampionStatisticValue
2016-09-09DM: Rename IconIndice enumStrangerke
2016-09-08DM: Finish refactoring pass in TimelineStrangerke
2016-09-08DM: Check the style used for the pointers in Timeline, more renamingStrangerke
2016-09-07DM: Renaming in more functions of TimelineStrangerke
2016-09-07DM: More refactoring in TimelineStrangerke
2016-09-07DM: Remove GOTOs from processTimeline()Strangerke
2016-09-07DM: more renaming in TimelineStrangerke
2016-09-07DM: Remove a GOTO from fixChronology()Strangerke
2016-09-07DM: Start refactoring TimelineStrangerke
2016-09-07DM: Finish the renaming and first refactoring pass in TextManStrangerke
2016-09-07DM: More renaming and refactoringStrangerke
2016-09-07DM: Fix the style of some pointers in projexplStrangerke
2016-09-07DM: Fix regression introduced in e4fe372Bendegúz Nagy
2016-09-07DM: Remove the use of GOTO in processEvent25Strangerke
2016-09-07DM: Refactor processEvent25Strangerke
2016-09-07DM: Refactor processEvents48To49Strangerke
2016-09-07DM: Get rid of a GOTO in projectileGetImpactCountStrangerke
2016-09-06DM: Renaming in ProjExplStrangerke
2016-09-06DM: Take Dreammaster's suggestion into account to make it even more readableStrangerke
2016-09-06DM: Rework a if statement in hasProjectileImpactOccurred to make it readableStrangerke
2016-09-06DM: Split redefined variables in hasProjectileImpactOccurred()Strangerke
2016-09-06DM: First pass of refactoring in hasProjectileImpactOccurredStrangerke
2016-09-05DM: Merge branch 'dm' of github.com:WinterGrascph/scummvm into dmBendegúz Nagy
2016-09-05DM: Fix regression introduced in 901ba6fBendegúz Nagy
Unable to place items directly into champions' hands
2016-09-05DM: Fix pointer style in ObjectManStrangerke
2016-09-05DM: Finish the renaming in ObjectManStrangerke
2016-09-05DM: Start refactoring ObjectManStrangerke
2016-09-05DM: Better refactoring of sensorIsTriggeredByClickOnWallStrangerke
2016-09-05DM: Better refactoring of processThingAdditionOrRemovalStrangerke
2016-09-05Merge branch 'dm' of github.com:WinterGrascph/scummvm into dmBendegúz Nagy
2016-09-05DM: Get rid of Gotos in processThingAdditionOrRemovalStrangerke
2016-09-04DM: Small refactoring in processThingAdditionOrRemovalStrangerke
2016-09-04DM: More polishing in MovesensManStrangerke
2016-09-04DM: Fix typo in the name of isObjectInPartyPossession, get rid of the GOTOStrangerke
2016-09-04DM: First pass of refactoring in isObjcetInPartyPossessionStrangerke
2016-09-04DM: First pass of refactoring of getTeleporterRotatedGroupResultStrangerke
2016-09-04DM: Some more refactoring in MovesensMan, change return value of getSound()Strangerke