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path: root/engines/draci/detection.cpp
AgeCommit message (Collapse)Author
2009-12-09DRACI: Reduce header interdependencies; some cleanupMax Horn
svn-id: r46320
2009-11-23DRACI: Reduce header interdependencyMax Horn
svn-id: r46117
2009-10-16Fix memory leaks when reading thumbnailsRobert Špalek
svn-id: r45142
2009-10-15Don't crash without sound support.Robert Špalek
svn-id: r45137
2009-10-04Implement all boilerplate concerning Global Main Menu.Robert Špalek
All currently defined featues will be supported. I have implemented everything boilerplatish, except for the actual game saving/loading (which will come in the next commit), getting volumes from the configuration (because we don't play sounds yet), and changing subtitles. svn-id: r44583
2009-10-03Let Ctrl-Left click behave like Right lick in Dragon History.Robert Špalek
Also, started implementing Advanced Engine Features: - pause support - RTL support svn-id: r44575
2009-09-30Remove trailing whitespacesMax Horn
svn-id: r44493
2009-09-30- Adapt parts of the Draci code to match our code formatting guidelinesJohannes Schickel
- Remove use of tabs for formatting, now in nearly all cases tabs are only used for indentation - Use "uint" instead of "unsigned int" in the whole engine for consistency's sake - Strip some trailing tabs and leading whitespaces svn-id: r44478
2009-07-02Make the meta engine pass the pointer to the detected version and not the ↵Denis Kasak
whole ADGameDescription table. svn-id: r42018
2009-06-11Added support for the new GUI options.Denis Kasak
svn-id: r41442
2009-06-08Adding Draci Historie engine skeleton (engine stub, BAR archiver, ↵Denis Kasak
rudimentary GPL disassembler) svn-id: r41390