index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
draci
/
draci.h
Age
Commit message (
Expand
)
Author
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-06-02
DRACI: Remove all instances of s(n)printf
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-23
ENGINES: Further simplify pseudo MidiDrivers; fix some regressions
Max Horn
2010-11-07
DRACI: Added basic debugging console to engine
David Turner
2010-10-29
DRACI: Switch to the new play time counting of the Engine class.
Johannes Schickel
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2009-12-09
DRACI: Reduce header interdependencies; some cleanup
Max Horn
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-11-23
DRACI: Reduce header interdependency
Max Horn
2009-11-12
Fixed Script::icoStat()
Robert Špalek
2009-11-12
Subtitles are positioned correctly in the inventory
Robert Špalek
2009-11-08
Debugged smooth walking except for 1 bug.
Robert Špalek
2009-11-04
Implemented and debugged the walking framework.
Robert Špalek
2009-10-30
Moved all one-line getters/setters to the header files
Robert Špalek
2009-10-21
Enabled music.
Robert Špalek
2009-10-12
Sound effects are now correctly played.
Robert Špalek
2009-10-11
Added support for sound archives.
Robert Špalek
2009-10-04
Implement all boilerplate concerning Global Main Menu.
Robert Špalek
2009-10-03
Let Ctrl-Left click behave like Right lick in Dragon History.
Robert Špalek
2009-10-01
Clean up room changing code and support returning from the map.
Robert Špalek
2009-09-30
Remove trailing whitespaces
Max Horn
2009-09-30
- Adapt parts of the Draci code to match our code formatting guidelines
Johannes Schickel
2009-09-25
Created a macro for lround(), for non-C99 compilers, and used that in places ...
Filippos Karapetis
2009-08-02
Added the strings archive to DraciEngine.
Denis Kasak
2009-08-01
Added archives for item descriptions and images.
Denis Kasak
2009-07-29
* Moved event handling to DraciEngine::handleEvents()
Denis Kasak
2009-07-25
* Added DraciEngine::_initArchive and made Game use it. Fixes a memory bug be...
Denis Kasak
2009-07-16
* Added WalkingMaps class
Denis Kasak
2009-07-16
Added _iconsArchive to DraciEngine and modified the Mouse class to use it.
Denis Kasak
2009-07-15
Renamed Font::setFont() to loadFont(). Removed DraciEngine::_font and added _...
Denis Kasak
2009-07-06
Made _rnd member of DraciEngine public.
Denis Kasak
2009-07-05
Renaming Animation -> AnimationManager and AnimObj -> Animation in light of t...
Denis Kasak
2009-07-04
Added _animationsArchive member to DraciEngine.
Denis Kasak
2009-07-03
Enabled loading room number 1 as a test.
Denis Kasak
2009-07-03
Added two more debug levels (logic and animation).
Denis Kasak
2009-07-02
Added rooms and overlays archives.
Denis Kasak
2009-07-02
DraciEngine now opens and stores pointers to essential archives. Changed code...
Denis Kasak
2009-06-27
Added Script instance to DraciEngine. Restored disassembling of a demo script...
Denis Kasak
2009-06-27
Added Game's constructor. Added the Person struct and made Game constructor r...
Denis Kasak
2009-06-24
Started work on the Mouse class.
Denis Kasak
2009-06-18
Changed _screenWidth and _screenHeight from member variables to constants bec...
Denis Kasak
2009-06-17
Changed the _font DraciEngine member from a Font instance to a pointer to an ...
Denis Kasak
2009-06-17
Began work on the Screen class. Modified the demo animation to use the it.
Denis Kasak
2009-06-14
Added a Font _font variable to the engine instance. Fixed font colour handlin...
Denis Kasak
2009-06-10
Added an additional debuglevel "archiver" to facilitate displaying debug info...
Denis Kasak
2009-06-08
Adding Draci Historie engine skeleton (engine stub, BAR archiver, rudimentary...
Denis Kasak