Age | Commit message (Collapse) | Author |
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svn-id: r48359
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svn-id: r46320
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svn-id: r45765
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Also, add comments to the last commit.
svn-id: r45511
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svn-id: r44493
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- Remove use of tabs for formatting, now in nearly all cases tabs are only used for indentation
- Use "uint" instead of "unsigned int" in the whole engine for consistency's sake
- Strip some trailing tabs and leading whitespaces
svn-id: r44478
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svn-id: r44432
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svn-id: r44362
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separately but the whole string at once. Also removed the markDirty parameter from Font::drawChar() since it's not needed anymore.
svn-id: r43368
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svn-id: r43253
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* Added proper colouring of the title animation fonts
* Added Game::getEscRoom().
svn-id: r43063
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* Changed Font::getStringWidth() and Font::getStringHeight() to return uint instead of int.
* Made the Font::drawString() overload which accepts a Common::String the "default" one. The overload accepting a (byte *) now calls that one (it was the other way around before).
* Added proper line centering to the Font::drawString() routine.
svn-id: r43053
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* Made Font::getStringWidth() calculate the width of the string properly now that handling of multi-row strings is in
* Fixed bug which caused the last column of pixels in the last letter of a string to linger on the screen
svn-id: r42832
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_smallFont and _bigFont so each font can be handled separately.
svn-id: r42514
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whether to mark a dirty rect for a particular draw (also added such support to the Font class since it's needed by Text). Made spacing parameters for Text instances mandatory.
svn-id: r42066
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a length instead of a Common::String. Changed the former drawString to be a wrapper for the new one.
svn-id: r41980
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* Added Surface and Screen docs
* Small documentation fixes
svn-id: r41779
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rectangles).
svn-id: r41656
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svn-id: r41605
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Font::getStringWidth().
svn-id: r41530
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Moved the initializer list of the Font constructor to the constructor body (for readability).
svn-id: r41529
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handling by replacing the appropriate colours before drawing. Added Font::setColour() method for changing the current font colour. Added include guards to draci/font.h. Moved kFontBig and kFontSmall constants to draci/font.cpp to prevent redefinition errors.
svn-id: r41524
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classes and other engines.
svn-id: r41523
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constants for font types.
svn-id: r41522
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svn-id: r41511
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svn-id: r41472
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Reshuffled some old comments.
svn-id: r41467
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animation to use the original game fonts. Removed the old drawString() hack.
svn-id: r41454
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