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path: root/engines/draci/mouse.cpp
AgeCommit message (Expand)Author
2014-02-18DRACI: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-22DRACI: Fix VS2010 Code Analysis Warnings Reported in Bug #3290634D G Turner
2011-04-14ALL: colour -> colorMax Horn
2010-10-23ALL: Fix indention (whitespaces -> tabs)Max Horn
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
2009-12-09Fix compilation for systems without USE_RGB_COLOR defined.Johannes Schickel
2009-12-09DRACI: Reduce header interdependencies; some cleanupMax Horn
2009-11-10Huge refactoring of data structures.Robert Špalek
2009-10-27Don't change mouse cursors so ridiculously often.Robert Špalek
2009-10-04Removed Ctrl-Left Click treating as a Right ClickRobert Špalek
2009-10-04Implemented rudimentary game loading/saving.Robert Špalek
2009-10-03Let Ctrl-Left click behave like Right lick in Dragon History.Robert Špalek
2009-10-01Fixed event handling. ValGrind fixups.Robert Špalek
2009-09-30Remove trailing whitespacesMax Horn
2009-09-30- Adapt parts of the Draci code to match our code formatting guidelinesJohannes Schickel
2009-09-28Make getFile() return a const pointer and clean-up all uses of it.Robert Špalek
2009-09-25Add const's to many interfaces of engines/draci/Robert Špalek
2009-08-17* Set the _x and _y position for the mouse only when an EVENT_MOUSEMOVE happens.Denis Kasak
2009-08-09Multiply itemID by two before using it as an index into the item image archiv...Denis Kasak
2009-08-09Added Mouse::loadItemCursor(). Removed hotspot FIXME as all cursors seem to u...Denis Kasak
2009-08-06Added method Mouse::isCursorOn().Denis Kasak
2009-07-18Removed room switching hack from Mouse and re-added it to DraciEngine::go() (...Denis Kasak
2009-07-16Added _iconsArchive to DraciEngine and modified the Mouse class to use it.Denis Kasak
2009-07-07mplemented changing rooms properly (overlays and objects' animations are dele...Denis Kasak
2009-07-04* Added Game::init() and moved some functionality from Game::Game to it (load...Denis Kasak
2009-07-02DraciEngine now opens and stores pointers to essential archives. Changed code...Denis Kasak
2009-07-01Made coordinate specification mandatory when constructing objects of type Spr...Denis Kasak
2009-07-01Modified Sprite, Text and Drawable to handle data hiding properly since they'...Denis Kasak
2009-06-25Oops, really fixed typo.Denis Kasak
2009-06-25Fixed typo.Denis Kasak
2009-06-25Renamed *cursorNum identifiers in Mouse to *cursorType for consistency.Denis Kasak
2009-06-25Implemented some more methods in Mouse so all mouse-related events are handle...Denis Kasak
2009-06-24Started work on the Mouse class.Denis Kasak