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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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draci
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mouse.cpp
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Author
2011-04-22
DRACI: Fix VS2010 Code Analysis Warnings Reported in Bug #3290634
D G Turner
2011-04-14
ALL: colour -> color
Max Horn
2010-10-23
ALL: Fix indention (whitespaces -> tabs)
Max Horn
2010-01-07
The default keycolor for mouse pointers used to be 255.
Marcus Comstedt
2009-12-09
Fix compilation for systems without USE_RGB_COLOR defined.
Johannes Schickel
2009-12-09
DRACI: Reduce header interdependencies; some cleanup
Max Horn
2009-11-10
Huge refactoring of data structures.
Robert Špalek
2009-10-27
Don't change mouse cursors so ridiculously often.
Robert Špalek
2009-10-04
Removed Ctrl-Left Click treating as a Right Click
Robert Špalek
2009-10-04
Implemented rudimentary game loading/saving.
Robert Špalek
2009-10-03
Let Ctrl-Left click behave like Right lick in Dragon History.
Robert Špalek
2009-10-01
Fixed event handling. ValGrind fixups.
Robert Špalek
2009-09-30
Remove trailing whitespaces
Max Horn
2009-09-30
- Adapt parts of the Draci code to match our code formatting guidelines
Johannes Schickel
2009-09-28
Make getFile() return a const pointer and clean-up all uses of it.
Robert Špalek
2009-09-25
Add const's to many interfaces of engines/draci/
Robert Špalek
2009-08-17
* Set the _x and _y position for the mouse only when an EVENT_MOUSEMOVE happens.
Denis Kasak
2009-08-09
Multiply itemID by two before using it as an index into the item image archiv...
Denis Kasak
2009-08-09
Added Mouse::loadItemCursor(). Removed hotspot FIXME as all cursors seem to u...
Denis Kasak
2009-08-06
Added method Mouse::isCursorOn().
Denis Kasak
2009-07-18
Removed room switching hack from Mouse and re-added it to DraciEngine::go() (...
Denis Kasak
2009-07-16
Added _iconsArchive to DraciEngine and modified the Mouse class to use it.
Denis Kasak
2009-07-07
mplemented changing rooms properly (overlays and objects' animations are dele...
Denis Kasak
2009-07-04
* Added Game::init() and moved some functionality from Game::Game to it (load...
Denis Kasak
2009-07-02
DraciEngine now opens and stores pointers to essential archives. Changed code...
Denis Kasak
2009-07-01
Made coordinate specification mandatory when constructing objects of type Spr...
Denis Kasak
2009-07-01
Modified Sprite, Text and Drawable to handle data hiding properly since they'...
Denis Kasak
2009-06-25
Oops, really fixed typo.
Denis Kasak
2009-06-25
Fixed typo.
Denis Kasak
2009-06-25
Renamed *cursorNum identifiers in Mouse to *cursorType for consistency.
Denis Kasak
2009-06-25
Implemented some more methods in Mouse so all mouse-related events are handle...
Denis Kasak
2009-06-24
Started work on the Mouse class.
Denis Kasak