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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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draci
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script.cpp
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Author
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-14
ALL: colour -> color
Max Horn
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-18
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avo...
Max Horn
2010-08-17
DRACI: Fix warnings
Eugene Sandulenko
2010-07-03
Finish support of compressed dubbing
Robert Špalek
2010-06-28
Fade palette in/out when entering/leaving a location
Robert Špalek
2010-06-28
Implement shortcuts for switching items in the inventory
Robert Špalek
2009-12-09
DRACI: Reduce header interdependencies; some cleanup
Max Horn
2009-12-08
Attempt to fix MSVC warning C4121.
Johannes Schickel
2009-11-23
Fixed breaking long lines instead of using smaller font (which is sometimes n...
Robert Špalek
2009-11-22
Fix positioning of one-time hero animations.
Robert Špalek
2009-11-12
Fixed Script::icoStat()
Robert Špalek
2009-11-12
Subtitles are positioned correctly in the inventory
Robert Špalek
2009-11-12
Added runWrapper() calling run() and some actions around it.
Robert Špalek
2009-11-10
Huge refactoring of data structures.
Robert Špalek
2009-11-09
GPL2 callbacks accept const Array& instead of Queue&
Robert Špalek
2009-11-08
Updated the list of TODOs
Robert Špalek
2009-11-08
Removed old hack for cyclic animations.
Robert Špalek
2009-11-08
Items put into inventory are placed correctly.
Robert Špalek
2009-11-08
Implement QuickHero walking.
Robert Špalek
2009-11-08
Debugged smooth walking except for 1 bug.
Robert Špalek
2009-11-07
Debugged updating the position of the hero during walking.
Robert Špalek
2009-11-07
Done research on ignored animation flags and commented the code
Robert Špalek
2009-11-04
Implemented and debugged the walking framework.
Robert Špalek
2009-11-03
Removed an old FIXME
Robert Špalek
2009-11-03
Implement properly stayOn instead of using walkOn
Robert Špalek
2009-11-02
Refactored running loop().
Robert Špalek
2009-11-01
Commented on loop() before refactoring.
Robert Špalek
2009-10-30
Move WalkingMap instance to Game, and clean up parameters
Robert Špalek
2009-10-30
Remove the last 2 default parameter values.
Robert Špalek
2009-10-30
Remove most of default parameter values.
Robert Špalek
2009-10-30
Move WalkingMap into new module.
Robert Špalek
2009-10-29
Implement flipping the QuickHero and SpeedText flags in GPL2.
Robert Špalek
2009-10-29
Fix several palette fading bugs.
Robert Špalek
2009-10-28
Implement palette fading
Robert Špalek
2009-10-26
Fix Escape in the intro, and switching map and the inventory
Robert Špalek
2009-10-22
Implemented GPL2 commands for music.
Robert Špalek
2009-10-13
Set all sound/subtitle-related parameters from ConfMan.
Robert Špalek
2009-10-13
Dubbing is played.
Robert Špalek
2009-10-12
Dragon looks into the requested direction.
Robert Špalek
2009-10-12
Implemented GPL commands JustTalk and JustStay.
Robert Špalek
2009-10-12
Fixed funcActPhase()
Robert Špalek
2009-10-12
Fix indexing of the dragon's animations.
Robert Špalek
2009-10-12
Reduced huge code duplication by introducing Game::stopObjectAnimations()
Robert Špalek
2009-10-12
Disambiguated _anims.
Robert Špalek
2009-10-11
Reduced code duplication and fixed one deletion bug.
Robert Špalek
2009-10-11
Implemented a few more harmless GPL2 commands
Robert Špalek
2009-10-11
Loading and caching sound samples in memory.
Robert Špalek
2009-10-04
Work-around a bug in the original game files.
Robert Špalek
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