Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-17 | JANITORIAL: Removing trailing spaces after int casts | Paul Gilbert | |
2014-02-18 | DRACI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-06-23 | DRACI: Allocate no-sound buffer on the heap in LegacySoundArchive::openArchive() | Julien | |
2011-06-02 | DRACI: Remove all instances of s(n)printf | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-16 | AUDIO: Renamed mute related functions in Mixer. | Johannes Schickel | |
This renames setMuteForSoundType to muteSoundType and getMuteForSoundType to isSoundTypeMuted. | |||
2011-04-13 | DRACI: Adapt to new muting style. | Johannes Schickel | |
2011-03-19 | DRACI: Respect global mute settings | dhewg | |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-10-23 | ALL: Fix indention (whitespaces -> tabs) | Max Horn | |
svn-id: r53738 | |||
2010-07-03 | Finish support of compressed dubbing | Robert Špalek | |
Now even the length of a compressed stream is measured precisely and the dubbing sounds exactly like the original. svn-id: r50618 | |||
2010-07-03 | Dragon History tries uses compressed dubbing when available | Robert Špalek | |
Timing of speaking is not fixed yet. svn-id: r50614 | |||
2010-07-01 | Fix a typo in the RAW format bugfix :-) | Robert Špalek | |
svn-id: r50559 | |||
2010-07-01 | Fix playing RAW and RAW80 streams | Robert Špalek | |
svn-id: r50558 | |||
2010-07-01 | Implement playing RAW/MP3/OGG/FLAC dubbing from ZIP archives. | Robert Špalek | |
Playing works well, but I am not enabling it in the game player yet, because I have not implemented measuring the time duration of compressed dubbing, which is needed in the (exclusively used) blocking mode. svn-id: r50543 | |||
2010-06-30 | Generalize the sound archive framework to be able to open new formats | Robert Špalek | |
svn-id: r50519 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-01-30 | Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. | Johannes Schickel | |
svn-id: r47716 | |||
2010-01-26 | Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵ | Max Horn | |
sound/decoders/ svn-id: r47579 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-23 | Reorder params to Audio::makeRawMemoryStream | Max Horn | |
svn-id: r47492 | |||
2010-01-19 | Started to get rid of Audio::FLAG_LOOP | Max Horn | |
svn-id: r47397 | |||
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn | |
svn-id: r47395 | |||
2010-01-19 | Remove loop start/end params from Mixer::playRaw; convert some code from ↵ | Max Horn | |
Mixer::playRaw to Mixer::playInputStream svn-id: r47375 | |||
2010-01-19 | Get rid of Mixer::FLAG_AUTOFREE. | Max Horn | |
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369 | |||
2009-11-28 | Fixed bug with exhausting sound handles | Robert Špalek | |
It was caused by forever re-starting the same sample when the animation was stopped and the same frame got displayed over and over, each time triggering playing the same sample. svn-id: r46168 | |||
2009-11-12 | Removed 2 old TODOs | Robert Špalek | |
svn-id: r45874 | |||
2009-11-12 | Implemented "Mute All" | Robert Špalek | |
svn-id: r45873 | |||
2009-10-30 | Moved all one-line getters/setters to the header files | Robert Špalek | |
svn-id: r45524 | |||
2009-10-30 | Fixed svn:keywords | Robert Špalek | |
svn-id: r45523 | |||
2009-10-29 | Implement flipping the QuickHero and SpeedText flags in GPL2. | Robert Špalek | |
All GPL2 callbacks are now fully implemented. It remains to implement proper walking. svn-id: r45501 | |||
2009-10-15 | Don't crash without sound support. | Robert Špalek | |
svn-id: r45137 | |||
2009-10-13 | Set all sound/subtitle-related parameters from ConfMan. | Robert Špalek | |
Made it intelligent so that when, for example, the dubbing file doesn't exist, we don't fail, but instead always show subtitles even if the GUI settings says dubbing only, etc. svn-id: r45002 | |||
2009-10-13 | Dubbing is played. | Robert Špalek | |
I haven't implemented switching dubbing and subtitles on/off according to the config manager nor the speed of the subtitles, yet. svn-id: r45001 | |||
2009-10-12 | Sound effects are now correctly played. | Robert Špalek | |
Dubbing is not yet played. svn-id: r45000 | |||
2009-10-11 | Loading and caching sound samples in memory. | Robert Špalek | |
The sounds are not played yet, but the infrastructure is getting ready. svn-id: r44957 | |||
2009-10-11 | Added support for sound archives. | Robert Špalek | |
We initialize them in the DraciEngine constructor, but don't play any sounds yet. Checked that it works for all existing sound files (required several work-arounds against unspoken specification). When copying the interface from barchive.h, I decided to remove some const's from there, because getFile() wasn't really behaving like const. Removed some static Common::String instances. svn-id: r44953 |