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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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draci
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sprite.cpp
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Author
2009-07-22
* Moved scaling support from Animation to Sprite
Denis Kasak
2009-07-20
* Added scaling support
Denis Kasak
2009-07-12
Moved the delay mechanism from Animation to Drawable since each frame in an a...
Denis Kasak
2009-07-07
Added const keyword to "transparent" local variable in Sprite::draw() and rem...
Denis Kasak
2009-07-06
Cache the transparent colour instead of calling a function for every pixel.
Denis Kasak
2009-07-04
Rewrote Sprite::draw() to draw overflowing sprites correctly. Stopped playing...
Denis Kasak
2009-07-04
* Removed tracking of Z coordinates in Drawable since it's not used
Denis Kasak
2009-07-03
Added Sprite::getRect() and Text::getRect().
Denis Kasak
2009-07-03
Added support for mirrored sprites.
Denis Kasak
2009-07-03
Added bool parameter markDirty to Sprite::draw() and Text::draw() to specify ...
Denis Kasak
2009-07-01
Added Text::setSpacing() method.
Denis Kasak
2009-07-01
Made Text objects calculate their widths and heights properly.
Denis Kasak
2009-07-01
Made coordinate specification mandatory when constructing objects of type Spr...
Denis Kasak
2009-07-01
Added Text::setText() and Text::setColour() methods. Changed demo animation t...
Denis Kasak
2009-07-01
Added text position specification to Text constructor.
Denis Kasak
2009-07-01
Added Text as a subclass of Drawable. Fixed syntax error in font.cpp
Denis Kasak
2009-06-30
Added the Drawable abstract base class and made Sprite inherit from it.
Denis Kasak
2009-06-25
Added transformToRows() static method to Sprite. Modified Sprite constructors...
Denis Kasak
2009-06-22
* Expanded docs for the Sprite class
Denis Kasak
2009-06-19
Added Sprite::draw() method for drawing sprites to a Surface.
Denis Kasak
2009-06-14
Removed superfluous return from the Sprite constructor.
Denis Kasak
2009-06-14
Whitespce fixes
Eugene Sandulenko
2009-06-14
Added a Sprite class for handling sprites in the Draci format transparently. ...
Denis Kasak