index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
draci
Age
Commit message (
Expand
)
Author
2009-10-21
Enabled music.
Robert Špalek
2009-10-16
Fix memory leaks when reading thumbnails
Robert Špalek
2009-10-15
Don't crash without sound support.
Robert Špalek
2009-10-13
Set all sound/subtitle-related parameters from ConfMan.
Robert Špalek
2009-10-13
Dubbing is played.
Robert Špalek
2009-10-12
Sound effects are now correctly played.
Robert Špalek
2009-10-12
Dragon looks into the requested direction.
Robert Špalek
2009-10-12
Implemented GPL commands JustTalk and JustStay.
Robert Špalek
2009-10-12
Fixed funcActPhase()
Robert Špalek
2009-10-12
Fix indexing of the dragon's animations.
Robert Špalek
2009-10-12
Reduced huge code duplication by introducing Game::stopObjectAnimations()
Robert Špalek
2009-10-12
Disambiguated _anims.
Robert Špalek
2009-10-11
Reduced code duplication and fixed one deletion bug.
Robert Špalek
2009-10-11
Implemented a few more harmless GPL2 commands
Robert Špalek
2009-10-11
Loading and caching sound samples in memory.
Robert Špalek
2009-10-11
Added support for sound archives.
Robert Špalek
2009-10-08
Change doxygen inline comments from "//!" to "///" as proposed on -devel
Max Horn
2009-10-08
Introduce a new struct TimeDate, replacing struct tm in client code. May lead...
Max Horn
2009-10-05
Fixed warning (GameObject is a struct)
Filippos Karapetis
2009-10-04
Work-around a bug in the original game files.
Robert Špalek
2009-10-04
Fixed two bugs concerning loading:
Robert Špalek
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-04
Removed Ctrl-Left Click treating as a Right Click
Robert Špalek
2009-10-04
Hack Game::_shouldExitLoop.
Robert Špalek
2009-10-04
Load inventory items properly after loading the game.
Robert Špalek
2009-10-04
Implemented rudimentary game loading/saving.
Robert Špalek
2009-10-04
Implement all boilerplate concerning Global Main Menu.
Robert Špalek
2009-10-03
Let Ctrl-Left click behave like Right lick in Dragon History.
Robert Špalek
2009-10-03
Fixed positioning and update of the title under the mouse pointer.
Robert Špalek
2009-10-01
Fixed event handling. ValGrind fixups.
Robert Špalek
2009-10-01
Clean up room changing code and support returning from the map.
Robert Špalek
2009-09-30
Fix 2 ValGrind warnings.
Robert Špalek
2009-09-30
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...
Max Horn
2009-09-30
Remove trailing whitespaces
Max Horn
2009-09-30
- Adapt parts of the Draci code to match our code formatting guidelines
Johannes Schickel
2009-09-30
Implemented the map room, entered when 'm' is pressed.
Robert Špalek
2009-09-29
Fixed Valgrind warnings about invalid memory access. Hopefully without breaking
Torbjörn Andersson
2009-09-29
Rewrite from scratch drawReScaled() and cropping now works well.
Robert Špalek
2009-09-29
Clean up and unify positioning dragon's animations
Robert Špalek
2009-09-29
draci:
Denis Kasak
2009-09-28
draci: Inverted a logical check to make it more obvious.
Denis Kasak
2009-09-28
draci: Added methods Game::positionAnimAsHero(), Game::getHeroX() and Game::g...
Denis Kasak
2009-09-28
Made AnimationManager::sortAnimations() do multiple passes, if necessary, and...
Denis Kasak
2009-09-28
Fix a memory leak
Robert Špalek
2009-09-28
Added const's to getPalette() and several uses of getObject()
Robert Špalek
2009-09-28
Make getFile() return a const pointer and clean-up all uses of it.
Robert Špalek
2009-09-28
get rid of static Common::String's
Robert Špalek
2009-09-28
get rid of static Common::String's
Robert Špalek
2009-09-27
Fix rounding coordinates at the edge of the screen.
Robert Špalek
2009-09-27
Reduce code duplication when cleaning animations
Robert Špalek
[next]